#108365: "Consider displaying an empire's theocracy layout before prompting for agent locations"
รายงานนี้เกี่ยวกับอะไร?
เกิดอะไรขึ้น? กรุณาเลือกจากด้านล่าง
เกิดอะไรขึ้น? กรุณาเลือกจากด้านล่าง
โปรดตรวจสอบว่ามีรายงานในหัวข้อเดียวกันอยู่แล้ว
ถ้าใช่โปรดโหวตสำหรับรายงานนี้ รายงานที่ได้รับคะแนนโหวตมากที่สุดจะได้รับลำดับความสำคัญสูง!
| # | Status | Votes | Game | Type | Title | Last update |
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คำอธิบายโดยละเอียด
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• โปรดคัดลอก / วางข้อความแสดงข้อผิดพลาดที่คุณเห็นบนหน้าจอหากมี
In the case of a religious war that changes the theocratic status of an empire, it would be helpful to show the empire as its new type before prompting the user to choose the positions of any surviving agents.
The screenshot below will make it easier to understand what I'm talking about here. Basically: I played a successful Reformation one-shot in Byzantium, which had previously been a medieval state. I had one surviving agent, a Reformist knight, so the game prompted me to choose the city where I wanted to place that agent. When making this choice, a player will want to consider what types of levies each city will raise. But that information doesn't seem to be available in this case, because at the time the game displays the prompt, it is still displaying Byzantium's medieval state card rather than its Reformist theocracy card.
In my screenshot, I'm asked to choose between Tana and Caffa. If one of those cities has a rook as its levy and the other has a knight, then I want to choose the rook city, to maximize my potential campaign strength later. But I can't see what the levies will be once the theocracy is in place. In this particular case it doesn't matter, because both cities have rook levies in the Reformist Byzantium, but hopefully you can see what I mean in general. -
• โปรดอธิบายสิ่งที่คุณต้องการจะทำสิ่งที่คุณทำและสิ่งที่เกิดขึ้น
• คุณใช้เบราว์เซอร์อะไร?
Google Chrome v120
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• โปรดคัดลอก / วางข้อความที่แสดงเป็นภาษาอังกฤษแทนภาษาของคุณ If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. ข้อความนี้มีอยู่ใน ระบบการแปล หรือไม่? ถ้าใช่มันแปลมานานกว่า 24 ชั่วโมงแล้วหรือยัง?
In the case of a religious war that changes the theocratic status of an empire, it would be helpful to show the empire as its new type before prompting the user to choose the positions of any surviving agents.
The screenshot below will make it easier to understand what I'm talking about here. Basically: I played a successful Reformation one-shot in Byzantium, which had previously been a medieval state. I had one surviving agent, a Reformist knight, so the game prompted me to choose the city where I wanted to place that agent. When making this choice, a player will want to consider what types of levies each city will raise. But that information doesn't seem to be available in this case, because at the time the game displays the prompt, it is still displaying Byzantium's medieval state card rather than its Reformist theocracy card.
In my screenshot, I'm asked to choose between Tana and Caffa. If one of those cities has a rook as its levy and the other has a knight, then I want to choose the rook city, to maximize my potential campaign strength later. But I can't see what the levies will be once the theocracy is in place. In this particular case it doesn't matter, because both cities have rook levies in the Reformist Byzantium, but hopefully you can see what I mean in general. • คุณใช้เบราว์เซอร์อะไร?
Google Chrome v120
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• โปรดอธิบายข้อเสนอแนะของคุณอย่างแม่นยำและรัดกุมเพื่อให้ง่ายที่สุดที่จะเข้าใจสิ่งที่คุณหมายถึง
In the case of a religious war that changes the theocratic status of an empire, it would be helpful to show the empire as its new type before prompting the user to choose the positions of any surviving agents.
The screenshot below will make it easier to understand what I'm talking about here. Basically: I played a successful Reformation one-shot in Byzantium, which had previously been a medieval state. I had one surviving agent, a Reformist knight, so the game prompted me to choose the city where I wanted to place that agent. When making this choice, a player will want to consider what types of levies each city will raise. But that information doesn't seem to be available in this case, because at the time the game displays the prompt, it is still displaying Byzantium's medieval state card rather than its Reformist theocracy card.
In my screenshot, I'm asked to choose between Tana and Caffa. If one of those cities has a rook as its levy and the other has a knight, then I want to choose the rook city, to maximize my potential campaign strength later. But I can't see what the levies will be once the theocracy is in place. In this particular case it doesn't matter, because both cities have rook levies in the Reformist Byzantium, but hopefully you can see what I mean in general. • คุณใช้เบราว์เซอร์อะไร?
Google Chrome v120
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• สิ่งที่ปรากฏบนหน้าจอเมื่อคุณถูกบล็อก (หน้าจอว่างเปล่าส่วนหนึ่งของอินเตอร์เฟซเกมข้อความผิดพลาด?)
In the case of a religious war that changes the theocratic status of an empire, it would be helpful to show the empire as its new type before prompting the user to choose the positions of any surviving agents.
The screenshot below will make it easier to understand what I'm talking about here. Basically: I played a successful Reformation one-shot in Byzantium, which had previously been a medieval state. I had one surviving agent, a Reformist knight, so the game prompted me to choose the city where I wanted to place that agent. When making this choice, a player will want to consider what types of levies each city will raise. But that information doesn't seem to be available in this case, because at the time the game displays the prompt, it is still displaying Byzantium's medieval state card rather than its Reformist theocracy card.
In my screenshot, I'm asked to choose between Tana and Caffa. If one of those cities has a rook as its levy and the other has a knight, then I want to choose the rook city, to maximize my potential campaign strength later. But I can't see what the levies will be once the theocracy is in place. In this particular case it doesn't matter, because both cities have rook levies in the Reformist Byzantium, but hopefully you can see what I mean in general. • คุณใช้เบราว์เซอร์อะไร?
Google Chrome v120
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• ส่วนใดของกฎที่ไม่ได้รับความเคารพจากการปรับตัวด้วย BGA
In the case of a religious war that changes the theocratic status of an empire, it would be helpful to show the empire as its new type before prompting the user to choose the positions of any surviving agents.
The screenshot below will make it easier to understand what I'm talking about here. Basically: I played a successful Reformation one-shot in Byzantium, which had previously been a medieval state. I had one surviving agent, a Reformist knight, so the game prompted me to choose the city where I wanted to place that agent. When making this choice, a player will want to consider what types of levies each city will raise. But that information doesn't seem to be available in this case, because at the time the game displays the prompt, it is still displaying Byzantium's medieval state card rather than its Reformist theocracy card.
In my screenshot, I'm asked to choose between Tana and Caffa. If one of those cities has a rook as its levy and the other has a knight, then I want to choose the rook city, to maximize my potential campaign strength later. But I can't see what the levies will be once the theocracy is in place. In this particular case it doesn't matter, because both cities have rook levies in the Reformist Byzantium, but hopefully you can see what I mean in general. -
• การละเมิดกฎสามารถมองเห็นได้ในการเล่นซ้ำเกมหรือไม่ ถ้าใช่จะย้ายเบอร์ไหน
• คุณใช้เบราว์เซอร์อะไร?
Google Chrome v120
-
• แอคชั่นเกมใดที่คุณอยากใช้งาน?
In the case of a religious war that changes the theocratic status of an empire, it would be helpful to show the empire as its new type before prompting the user to choose the positions of any surviving agents.
The screenshot below will make it easier to understand what I'm talking about here. Basically: I played a successful Reformation one-shot in Byzantium, which had previously been a medieval state. I had one surviving agent, a Reformist knight, so the game prompted me to choose the city where I wanted to place that agent. When making this choice, a player will want to consider what types of levies each city will raise. But that information doesn't seem to be available in this case, because at the time the game displays the prompt, it is still displaying Byzantium's medieval state card rather than its Reformist theocracy card.
In my screenshot, I'm asked to choose between Tana and Caffa. If one of those cities has a rook as its levy and the other has a knight, then I want to choose the rook city, to maximize my potential campaign strength later. But I can't see what the levies will be once the theocracy is in place. In this particular case it doesn't matter, because both cities have rook levies in the Reformist Byzantium, but hopefully you can see what I mean in general. -
• คุณพยายามทำอะไรเพื่อกระตุ้นการกระทำของเกมนี้?
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• เกิดอะไรขึ้นเมื่อคุณพยายามทำสิ่งนี้ (ข้อความแสดงข้อผิดพลาดข้อความแถบสถานะของเกม ... )?
• คุณใช้เบราว์เซอร์อะไร?
Google Chrome v120
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• ปัญหาเกิดขึ้นที่ขั้นตอนใดของเกม (คำสั่งเกมปัจจุบันคืออะไร)
In the case of a religious war that changes the theocratic status of an empire, it would be helpful to show the empire as its new type before prompting the user to choose the positions of any surviving agents.
The screenshot below will make it easier to understand what I'm talking about here. Basically: I played a successful Reformation one-shot in Byzantium, which had previously been a medieval state. I had one surviving agent, a Reformist knight, so the game prompted me to choose the city where I wanted to place that agent. When making this choice, a player will want to consider what types of levies each city will raise. But that information doesn't seem to be available in this case, because at the time the game displays the prompt, it is still displaying Byzantium's medieval state card rather than its Reformist theocracy card.
In my screenshot, I'm asked to choose between Tana and Caffa. If one of those cities has a rook as its levy and the other has a knight, then I want to choose the rook city, to maximize my potential campaign strength later. But I can't see what the levies will be once the theocracy is in place. In this particular case it doesn't matter, because both cities have rook levies in the Reformist Byzantium, but hopefully you can see what I mean in general. -
• เกิดอะไรขึ้นเมื่อคุณพยายามทำการกระทำของเกม (ข้อความแสดงข้อผิดพลาดข้อความแถบสถานะเกม, ... )
• คุณใช้เบราว์เซอร์อะไร?
Google Chrome v120
-
• โปรดอธิบายปัญหาการแสดงผล If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
In the case of a religious war that changes the theocratic status of an empire, it would be helpful to show the empire as its new type before prompting the user to choose the positions of any surviving agents.
The screenshot below will make it easier to understand what I'm talking about here. Basically: I played a successful Reformation one-shot in Byzantium, which had previously been a medieval state. I had one surviving agent, a Reformist knight, so the game prompted me to choose the city where I wanted to place that agent. When making this choice, a player will want to consider what types of levies each city will raise. But that information doesn't seem to be available in this case, because at the time the game displays the prompt, it is still displaying Byzantium's medieval state card rather than its Reformist theocracy card.
In my screenshot, I'm asked to choose between Tana and Caffa. If one of those cities has a rook as its levy and the other has a knight, then I want to choose the rook city, to maximize my potential campaign strength later. But I can't see what the levies will be once the theocracy is in place. In this particular case it doesn't matter, because both cities have rook levies in the Reformist Byzantium, but hopefully you can see what I mean in general. • คุณใช้เบราว์เซอร์อะไร?
Google Chrome v120
-
• โปรดคัดลอก / วางข้อความที่แสดงเป็นภาษาอังกฤษแทนภาษาของคุณ If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. ข้อความนี้มีอยู่ใน ระบบการแปล หรือไม่? ถ้าใช่มันแปลมานานกว่า 24 ชั่วโมงแล้วหรือยัง?
In the case of a religious war that changes the theocratic status of an empire, it would be helpful to show the empire as its new type before prompting the user to choose the positions of any surviving agents.
The screenshot below will make it easier to understand what I'm talking about here. Basically: I played a successful Reformation one-shot in Byzantium, which had previously been a medieval state. I had one surviving agent, a Reformist knight, so the game prompted me to choose the city where I wanted to place that agent. When making this choice, a player will want to consider what types of levies each city will raise. But that information doesn't seem to be available in this case, because at the time the game displays the prompt, it is still displaying Byzantium's medieval state card rather than its Reformist theocracy card.
In my screenshot, I'm asked to choose between Tana and Caffa. If one of those cities has a rook as its levy and the other has a knight, then I want to choose the rook city, to maximize my potential campaign strength later. But I can't see what the levies will be once the theocracy is in place. In this particular case it doesn't matter, because both cities have rook levies in the Reformist Byzantium, but hopefully you can see what I mean in general. • คุณใช้เบราว์เซอร์อะไร?
Google Chrome v120
-
• โปรดอธิบายข้อเสนอแนะของคุณอย่างแม่นยำและรัดกุมเพื่อให้ง่ายที่สุดที่จะเข้าใจสิ่งที่คุณหมายถึง
In the case of a religious war that changes the theocratic status of an empire, it would be helpful to show the empire as its new type before prompting the user to choose the positions of any surviving agents.
The screenshot below will make it easier to understand what I'm talking about here. Basically: I played a successful Reformation one-shot in Byzantium, which had previously been a medieval state. I had one surviving agent, a Reformist knight, so the game prompted me to choose the city where I wanted to place that agent. When making this choice, a player will want to consider what types of levies each city will raise. But that information doesn't seem to be available in this case, because at the time the game displays the prompt, it is still displaying Byzantium's medieval state card rather than its Reformist theocracy card.
In my screenshot, I'm asked to choose between Tana and Caffa. If one of those cities has a rook as its levy and the other has a knight, then I want to choose the rook city, to maximize my potential campaign strength later. But I can't see what the levies will be once the theocracy is in place. In this particular case it doesn't matter, because both cities have rook levies in the Reformist Byzantium, but hopefully you can see what I mean in general. • คุณใช้เบราว์เซอร์อะไร?
Google Chrome v120
ประวัติการรายงาน
เพิ่มการร้องเรียน
- ID ของโต๊ะอื่น / ID ของตาเดิน
- การกด F5 แก้ไขปัญหาหรือไม่
- ปัญหาเกิดขึ้นหลายครั้งหรือไม่ ทุกเวลา? สุ่ม?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
