#158400: "Game progression start at 50% and ends at 65%, but should start at 0% and end at 100%"
รายงานนี้เกี่ยวกับอะไร?
เกิดอะไรขึ้น? กรุณาเลือกจากด้านล่าง
เกิดอะไรขึ้น? กรุณาเลือกจากด้านล่าง
โปรดตรวจสอบว่ามีรายงานในหัวข้อเดียวกันอยู่แล้ว
ถ้าใช่โปรดโหวตสำหรับรายงานนี้ รายงานที่ได้รับคะแนนโหวตมากที่สุดจะได้รับลำดับความสำคัญสูง!
| # | Status | Votes | Game | Type | Title | Last update |
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คำอธิบายโดยละเอียด
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• โปรดคัดลอก / วางข้อความแสดงข้อผิดพลาดที่คุณเห็นบนหน้าจอหากมี
At the start of the game, before any player did any turn, the game progression was shown as 50%. At the end of the game, after the last turn, I.e. when the white player is announced to be the winner, the game progress was shown as 65%.
Progression should start at 0% at the beginning of the of the game, got increased with every turn and end at 100% at the end of the game. I know, that it is not easy to calculate a good progression value, but as the BGA studio guidelines says: „Game progression should be as accurate as possible. Of course, its not always easy (or even possible) to compute game progression, but a vague approximation is better than nothing.“ -
• โปรดอธิบายสิ่งที่คุณต้องการจะทำสิ่งที่คุณทำและสิ่งที่เกิดขึ้น
• คุณใช้เบราว์เซอร์อะไร?
Safari v18.3
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• โปรดคัดลอก / วางข้อความที่แสดงเป็นภาษาอังกฤษแทนภาษาของคุณ If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. ข้อความนี้มีอยู่ใน ระบบการแปล หรือไม่? ถ้าใช่มันแปลมานานกว่า 24 ชั่วโมงแล้วหรือยัง?
At the start of the game, before any player did any turn, the game progression was shown as 50%. At the end of the game, after the last turn, I.e. when the white player is announced to be the winner, the game progress was shown as 65%.
Progression should start at 0% at the beginning of the of the game, got increased with every turn and end at 100% at the end of the game. I know, that it is not easy to calculate a good progression value, but as the BGA studio guidelines says: „Game progression should be as accurate as possible. Of course, its not always easy (or even possible) to compute game progression, but a vague approximation is better than nothing.“ • คุณใช้เบราว์เซอร์อะไร?
Safari v18.3
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• โปรดอธิบายข้อเสนอแนะของคุณอย่างแม่นยำและรัดกุมเพื่อให้ง่ายที่สุดที่จะเข้าใจสิ่งที่คุณหมายถึง
At the start of the game, before any player did any turn, the game progression was shown as 50%. At the end of the game, after the last turn, I.e. when the white player is announced to be the winner, the game progress was shown as 65%.
Progression should start at 0% at the beginning of the of the game, got increased with every turn and end at 100% at the end of the game. I know, that it is not easy to calculate a good progression value, but as the BGA studio guidelines says: „Game progression should be as accurate as possible. Of course, its not always easy (or even possible) to compute game progression, but a vague approximation is better than nothing.“ • คุณใช้เบราว์เซอร์อะไร?
Safari v18.3
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• สิ่งที่ปรากฏบนหน้าจอเมื่อคุณถูกบล็อก (หน้าจอว่างเปล่าส่วนหนึ่งของอินเตอร์เฟซเกมข้อความผิดพลาด?)
At the start of the game, before any player did any turn, the game progression was shown as 50%. At the end of the game, after the last turn, I.e. when the white player is announced to be the winner, the game progress was shown as 65%.
Progression should start at 0% at the beginning of the of the game, got increased with every turn and end at 100% at the end of the game. I know, that it is not easy to calculate a good progression value, but as the BGA studio guidelines says: „Game progression should be as accurate as possible. Of course, its not always easy (or even possible) to compute game progression, but a vague approximation is better than nothing.“ • คุณใช้เบราว์เซอร์อะไร?
Safari v18.3
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• ส่วนใดของกฎที่ไม่ได้รับความเคารพจากการปรับตัวด้วย BGA
At the start of the game, before any player did any turn, the game progression was shown as 50%. At the end of the game, after the last turn, I.e. when the white player is announced to be the winner, the game progress was shown as 65%.
Progression should start at 0% at the beginning of the of the game, got increased with every turn and end at 100% at the end of the game. I know, that it is not easy to calculate a good progression value, but as the BGA studio guidelines says: „Game progression should be as accurate as possible. Of course, its not always easy (or even possible) to compute game progression, but a vague approximation is better than nothing.“ -
• การละเมิดกฎสามารถมองเห็นได้ในการเล่นซ้ำเกมหรือไม่ ถ้าใช่จะย้ายเบอร์ไหน
• คุณใช้เบราว์เซอร์อะไร?
Safari v18.3
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• แอคชั่นเกมใดที่คุณอยากใช้งาน?
At the start of the game, before any player did any turn, the game progression was shown as 50%. At the end of the game, after the last turn, I.e. when the white player is announced to be the winner, the game progress was shown as 65%.
Progression should start at 0% at the beginning of the of the game, got increased with every turn and end at 100% at the end of the game. I know, that it is not easy to calculate a good progression value, but as the BGA studio guidelines says: „Game progression should be as accurate as possible. Of course, its not always easy (or even possible) to compute game progression, but a vague approximation is better than nothing.“ -
• คุณพยายามทำอะไรเพื่อกระตุ้นการกระทำของเกมนี้?
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• เกิดอะไรขึ้นเมื่อคุณพยายามทำสิ่งนี้ (ข้อความแสดงข้อผิดพลาดข้อความแถบสถานะของเกม ... )?
• คุณใช้เบราว์เซอร์อะไร?
Safari v18.3
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• ปัญหาเกิดขึ้นที่ขั้นตอนใดของเกม (คำสั่งเกมปัจจุบันคืออะไร)
At the start of the game, before any player did any turn, the game progression was shown as 50%. At the end of the game, after the last turn, I.e. when the white player is announced to be the winner, the game progress was shown as 65%.
Progression should start at 0% at the beginning of the of the game, got increased with every turn and end at 100% at the end of the game. I know, that it is not easy to calculate a good progression value, but as the BGA studio guidelines says: „Game progression should be as accurate as possible. Of course, its not always easy (or even possible) to compute game progression, but a vague approximation is better than nothing.“ -
• เกิดอะไรขึ้นเมื่อคุณพยายามทำการกระทำของเกม (ข้อความแสดงข้อผิดพลาดข้อความแถบสถานะเกม, ... )
• คุณใช้เบราว์เซอร์อะไร?
Safari v18.3
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• โปรดอธิบายปัญหาการแสดงผล If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
At the start of the game, before any player did any turn, the game progression was shown as 50%. At the end of the game, after the last turn, I.e. when the white player is announced to be the winner, the game progress was shown as 65%.
Progression should start at 0% at the beginning of the of the game, got increased with every turn and end at 100% at the end of the game. I know, that it is not easy to calculate a good progression value, but as the BGA studio guidelines says: „Game progression should be as accurate as possible. Of course, its not always easy (or even possible) to compute game progression, but a vague approximation is better than nothing.“ • คุณใช้เบราว์เซอร์อะไร?
Safari v18.3
-
• โปรดคัดลอก / วางข้อความที่แสดงเป็นภาษาอังกฤษแทนภาษาของคุณ If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. ข้อความนี้มีอยู่ใน ระบบการแปล หรือไม่? ถ้าใช่มันแปลมานานกว่า 24 ชั่วโมงแล้วหรือยัง?
At the start of the game, before any player did any turn, the game progression was shown as 50%. At the end of the game, after the last turn, I.e. when the white player is announced to be the winner, the game progress was shown as 65%.
Progression should start at 0% at the beginning of the of the game, got increased with every turn and end at 100% at the end of the game. I know, that it is not easy to calculate a good progression value, but as the BGA studio guidelines says: „Game progression should be as accurate as possible. Of course, its not always easy (or even possible) to compute game progression, but a vague approximation is better than nothing.“ • คุณใช้เบราว์เซอร์อะไร?
Safari v18.3
-
• โปรดอธิบายข้อเสนอแนะของคุณอย่างแม่นยำและรัดกุมเพื่อให้ง่ายที่สุดที่จะเข้าใจสิ่งที่คุณหมายถึง
At the start of the game, before any player did any turn, the game progression was shown as 50%. At the end of the game, after the last turn, I.e. when the white player is announced to be the winner, the game progress was shown as 65%.
Progression should start at 0% at the beginning of the of the game, got increased with every turn and end at 100% at the end of the game. I know, that it is not easy to calculate a good progression value, but as the BGA studio guidelines says: „Game progression should be as accurate as possible. Of course, its not always easy (or even possible) to compute game progression, but a vague approximation is better than nothing.“ • คุณใช้เบราว์เซอร์อะไร?
Safari v18.3
ประวัติการรายงาน
1. At game start, progression should be 0%.
2. The wolfes can only move forward. That limit each wolf to a maximum of 7 moves. The wolf player has 4 pawns, so they can move not more than 28 times,
3. The sheep can move forward and backward. The does not limit the number of moves. But as both players move one after the other, the sheep player can not have more turns that the wolf player (plus 1 move, if the sheep player is the starting player). So, there could not be more than 57 moves in a single game. => Each turn should increase the progress by at least 1.75 (which is 1/57).
4. At the end of the game, the progress should be set to 100%. This should be done when the winner is announced. Note, that the game announces the winner, as soon as it is obvious that the sheep can not be blocked any more, even so the official win condition has not been met.
That would be a simple calculation of progression. It would cause a big step for the last turn of the game, but it at least takes into account how many tuns are possible if both players behave as if they need to do as much moves as possible. (Not sure, if you could detect situations, where black gets stuck and cannot move all 4 black pawns to the last line of the board.)
1. The first version of the game was using a 0% progress at start, but I was asked to change to 50% at start like other BGA abstract games (chess or something like that) in order to let players CONCEDE as fast as possible.
(See ticket #101827 : boardgamearena.com/bug?id=101827.)
2+3. Yes it is used to compute the progress from 50% to 100%
4. To analyze
เพิ่มการร้องเรียน
- ID ของโต๊ะอื่น / ID ของตาเดิน
- การกด F5 แก้ไขปัญหาหรือไม่
- ปัญหาเกิดขึ้นหลายครั้งหรือไม่ ทุกเวลา? สุ่ม?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
