#179315: "List faction cards which are deals (log interaction with those, spies and other moving/removing deal"
รายงานนี้เกี่ยวกับอะไร?
เกิดอะไรขึ้น? กรุณาเลือกจากด้านล่าง
เกิดอะไรขึ้น? กรุณาเลือกจากด้านล่าง
โปรดตรวจสอบว่ามีรายงานในหัวข้อเดียวกันอยู่แล้ว
ถ้าใช่โปรดโหวตสำหรับรายงานนี้ รายงานที่ได้รับคะแนนโหวตมากที่สุดจะได้รับลำดับความสำคัญสูง!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
คำอธิบายโดยละเอียด
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• โปรดคัดลอก / วางข้อความแสดงข้อผิดพลาดที่คุณเห็นบนหน้าจอหากมี
So it never says anywhere that one does not know what is in your deal stack. it should be lookable all the time
-
• โปรดอธิบายสิ่งที่คุณต้องการจะทำสิ่งที่คุณทำและสิ่งที่เกิดขึ้น
this is also a follow up regarding bug 177457
So overall the main reason it does matter is regarding negotiator and interactions thereof.
In the particular game spies is used to steal a card deal when there are two. There is no selection available which one to choose for the roman player (similar i guess with ninjas, barbarian remove deal card) which should be possible (so game error one: stealing player needs an option to choose)
Secondly, the game log only says that a card deal is taken but not which. The japenese player in this case needs to get the information which card was taken, without having already played negotiator which is currently the only time you get to see them. Which even if you remember what all your deals are you would be able in the game to remember which card is which (due to the order of play, you stack those cards one after another on top of the faction sheet acording to the rules), but with the current implementation you cannot as deals are just ordered by type and not time of play. Even if it were time of play if two similar deals are done after eachother you wouldn't know which card was taken away (i.e. two card draws in this case)
- so first the game log should not only say makes deal with $factioncardname but also
- spies steal $factioncardname
- you should always show in a hover over or similar which cards are made deals with (like negotiator)
- (if fully opposed against that for implementation we would need to track the temporal play order and not just order by ress, so a player can choose a specific deal card (whichs info was public when played (see -1)), and then it needs to be logged so the player deals are taken from knows which one in case of similar ress after each other in temporal deal play)
• คุณใช้เบราว์เซอร์อะไร?
Mozilla v5
-
• โปรดคัดลอก / วางข้อความที่แสดงเป็นภาษาอังกฤษแทนภาษาของคุณ หากคุณมีภาพหน้าจอของข้อบกพร่องนี้ (แนวปฏิบัติที่ดี) คุณสามารถใช้ Imgur.com เพื่ออัปโหลดและคัดลอก / วางลิงค์ที่นี่
So it never says anywhere that one does not know what is in your deal stack. it should be lookable all the time
-
• ข้อความนี้มีอยู่ใน ระบบการแปล หรือไม่? ถ้าใช่มันแปลมานานกว่า 24 ชั่วโมงแล้วหรือยัง?
this is also a follow up regarding bug 177457
So overall the main reason it does matter is regarding negotiator and interactions thereof.
In the particular game spies is used to steal a card deal when there are two. There is no selection available which one to choose for the roman player (similar i guess with ninjas, barbarian remove deal card) which should be possible (so game error one: stealing player needs an option to choose)
Secondly, the game log only says that a card deal is taken but not which. The japenese player in this case needs to get the information which card was taken, without having already played negotiator which is currently the only time you get to see them. Which even if you remember what all your deals are you would be able in the game to remember which card is which (due to the order of play, you stack those cards one after another on top of the faction sheet acording to the rules), but with the current implementation you cannot as deals are just ordered by type and not time of play. Even if it were time of play if two similar deals are done after eachother you wouldn't know which card was taken away (i.e. two card draws in this case)
- so first the game log should not only say makes deal with $factioncardname but also
- spies steal $factioncardname
- you should always show in a hover over or similar which cards are made deals with (like negotiator)
- (if fully opposed against that for implementation we would need to track the temporal play order and not just order by ress, so a player can choose a specific deal card (whichs info was public when played (see -1)), and then it needs to be logged so the player deals are taken from knows which one in case of similar ress after each other in temporal deal play)
• คุณใช้เบราว์เซอร์อะไร?
Mozilla v5
-
• โปรดอธิบายข้อเสนอแนะของคุณอย่างแม่นยำและรัดกุมเพื่อให้ง่ายที่สุดที่จะเข้าใจสิ่งที่คุณหมายถึง
So it never says anywhere that one does not know what is in your deal stack. it should be lookable all the time
• คุณใช้เบราว์เซอร์อะไร?
Mozilla v5
-
• สิ่งที่ปรากฏบนหน้าจอเมื่อคุณถูกบล็อก (หน้าจอว่างเปล่าส่วนหนึ่งของอินเตอร์เฟซเกมข้อความผิดพลาด?)
So it never says anywhere that one does not know what is in your deal stack. it should be lookable all the time
• คุณใช้เบราว์เซอร์อะไร?
Mozilla v5
-
• ส่วนใดของกฎที่ไม่ได้รับความเคารพจากการปรับตัวด้วย BGA
So it never says anywhere that one does not know what is in your deal stack. it should be lookable all the time
-
• การละเมิดกฎสามารถมองเห็นได้ในการเล่นซ้ำเกมหรือไม่ ถ้าใช่จะย้ายเบอร์ไหน
this is also a follow up regarding bug 177457
So overall the main reason it does matter is regarding negotiator and interactions thereof.
In the particular game spies is used to steal a card deal when there are two. There is no selection available which one to choose for the roman player (similar i guess with ninjas, barbarian remove deal card) which should be possible (so game error one: stealing player needs an option to choose)
Secondly, the game log only says that a card deal is taken but not which. The japenese player in this case needs to get the information which card was taken, without having already played negotiator which is currently the only time you get to see them. Which even if you remember what all your deals are you would be able in the game to remember which card is which (due to the order of play, you stack those cards one after another on top of the faction sheet acording to the rules), but with the current implementation you cannot as deals are just ordered by type and not time of play. Even if it were time of play if two similar deals are done after eachother you wouldn't know which card was taken away (i.e. two card draws in this case)
- so first the game log should not only say makes deal with $factioncardname but also
- spies steal $factioncardname
- you should always show in a hover over or similar which cards are made deals with (like negotiator)
- (if fully opposed against that for implementation we would need to track the temporal play order and not just order by ress, so a player can choose a specific deal card (whichs info was public when played (see -1)), and then it needs to be logged so the player deals are taken from knows which one in case of similar ress after each other in temporal deal play)
• คุณใช้เบราว์เซอร์อะไร?
Mozilla v5
-
• แอคชั่นเกมใดที่คุณอยากใช้งาน?
So it never says anywhere that one does not know what is in your deal stack. it should be lookable all the time
-
• คุณพยายามทำอะไรเพื่อกระตุ้นการกระทำของเกมนี้?
this is also a follow up regarding bug 177457
So overall the main reason it does matter is regarding negotiator and interactions thereof.
In the particular game spies is used to steal a card deal when there are two. There is no selection available which one to choose for the roman player (similar i guess with ninjas, barbarian remove deal card) which should be possible (so game error one: stealing player needs an option to choose)
Secondly, the game log only says that a card deal is taken but not which. The japenese player in this case needs to get the information which card was taken, without having already played negotiator which is currently the only time you get to see them. Which even if you remember what all your deals are you would be able in the game to remember which card is which (due to the order of play, you stack those cards one after another on top of the faction sheet acording to the rules), but with the current implementation you cannot as deals are just ordered by type and not time of play. Even if it were time of play if two similar deals are done after eachother you wouldn't know which card was taken away (i.e. two card draws in this case)
- so first the game log should not only say makes deal with $factioncardname but also
- spies steal $factioncardname
- you should always show in a hover over or similar which cards are made deals with (like negotiator)
- (if fully opposed against that for implementation we would need to track the temporal play order and not just order by ress, so a player can choose a specific deal card (whichs info was public when played (see -1)), and then it needs to be logged so the player deals are taken from knows which one in case of similar ress after each other in temporal deal play)
-
• เกิดอะไรขึ้นเมื่อคุณพยายามทำสิ่งนี้ (ข้อความแสดงข้อผิดพลาดข้อความแถบสถานะของเกม ... )?
• คุณใช้เบราว์เซอร์อะไร?
Mozilla v5
-
• ปัญหาเกิดขึ้นที่ขั้นตอนใดของเกม (คำสั่งเกมปัจจุบันคืออะไร)
So it never says anywhere that one does not know what is in your deal stack. it should be lookable all the time
-
• เกิดอะไรขึ้นเมื่อคุณพยายามทำการกระทำของเกม (ข้อความแสดงข้อผิดพลาดข้อความแถบสถานะเกม, ... )
this is also a follow up regarding bug 177457
So overall the main reason it does matter is regarding negotiator and interactions thereof.
In the particular game spies is used to steal a card deal when there are two. There is no selection available which one to choose for the roman player (similar i guess with ninjas, barbarian remove deal card) which should be possible (so game error one: stealing player needs an option to choose)
Secondly, the game log only says that a card deal is taken but not which. The japenese player in this case needs to get the information which card was taken, without having already played negotiator which is currently the only time you get to see them. Which even if you remember what all your deals are you would be able in the game to remember which card is which (due to the order of play, you stack those cards one after another on top of the faction sheet acording to the rules), but with the current implementation you cannot as deals are just ordered by type and not time of play. Even if it were time of play if two similar deals are done after eachother you wouldn't know which card was taken away (i.e. two card draws in this case)
- so first the game log should not only say makes deal with $factioncardname but also
- spies steal $factioncardname
- you should always show in a hover over or similar which cards are made deals with (like negotiator)
- (if fully opposed against that for implementation we would need to track the temporal play order and not just order by ress, so a player can choose a specific deal card (whichs info was public when played (see -1)), and then it needs to be logged so the player deals are taken from knows which one in case of similar ress after each other in temporal deal play)
• คุณใช้เบราว์เซอร์อะไร?
Mozilla v5
-
• โปรดอธิบายปัญหาการแสดงผล หากคุณมีภาพหน้าจอของข้อบกพร่องนี้ (แนวปฏิบัติที่ดี) คุณสามารถใช้ Imgur.com เพื่ออัปโหลดและคัดลอก / วางลิงค์ที่นี่
So it never says anywhere that one does not know what is in your deal stack. it should be lookable all the time
• คุณใช้เบราว์เซอร์อะไร?
Mozilla v5
-
• โปรดคัดลอก / วางข้อความที่แสดงเป็นภาษาอังกฤษแทนภาษาของคุณ หากคุณมีภาพหน้าจอของข้อบกพร่องนี้ (แนวปฏิบัติที่ดี) คุณสามารถใช้ Imgur.com เพื่ออัปโหลดและคัดลอก / วางลิงค์ที่นี่
So it never says anywhere that one does not know what is in your deal stack. it should be lookable all the time
-
• ข้อความนี้มีอยู่ใน ระบบการแปล หรือไม่? ถ้าใช่มันแปลมานานกว่า 24 ชั่วโมงแล้วหรือยัง?
this is also a follow up regarding bug 177457
So overall the main reason it does matter is regarding negotiator and interactions thereof.
In the particular game spies is used to steal a card deal when there are two. There is no selection available which one to choose for the roman player (similar i guess with ninjas, barbarian remove deal card) which should be possible (so game error one: stealing player needs an option to choose)
Secondly, the game log only says that a card deal is taken but not which. The japenese player in this case needs to get the information which card was taken, without having already played negotiator which is currently the only time you get to see them. Which even if you remember what all your deals are you would be able in the game to remember which card is which (due to the order of play, you stack those cards one after another on top of the faction sheet acording to the rules), but with the current implementation you cannot as deals are just ordered by type and not time of play. Even if it were time of play if two similar deals are done after eachother you wouldn't know which card was taken away (i.e. two card draws in this case)
- so first the game log should not only say makes deal with $factioncardname but also
- spies steal $factioncardname
- you should always show in a hover over or similar which cards are made deals with (like negotiator)
- (if fully opposed against that for implementation we would need to track the temporal play order and not just order by ress, so a player can choose a specific deal card (whichs info was public when played (see -1)), and then it needs to be logged so the player deals are taken from knows which one in case of similar ress after each other in temporal deal play)
• คุณใช้เบราว์เซอร์อะไร?
Mozilla v5
-
• โปรดอธิบายข้อเสนอแนะของคุณอย่างแม่นยำและรัดกุมเพื่อให้ง่ายที่สุดที่จะเข้าใจสิ่งที่คุณหมายถึง
So it never says anywhere that one does not know what is in your deal stack. it should be lookable all the time
• คุณใช้เบราว์เซอร์อะไร?
Mozilla v5
ประวัติการรายงาน
เพิ่มการร้องเรียน
- ID ของโต๊ะอื่น / ID ของตาเดิน
- การกด F5 แก้ไขปัญหาหรือไม่
- ปัญหาเกิดขึ้นหลายครั้งหรือไม่ ทุกเวลา? สุ่ม?
- หากคุณมีภาพหน้าจอของข้อบกพร่องนี้ (แนวปฏิบัติที่ดี) คุณสามารถใช้ Imgur.com เพื่ออัปโหลดและคัดลอก / วางลิงค์ที่นี่
