#28357: "Proposed game option: "Roll to the End" (must roll if able)"
รายงานนี้เกี่ยวกับอะไร?
เกิดอะไรขึ้น? กรุณาเลือกจากด้านล่าง
เกิดอะไรขึ้น? กรุณาเลือกจากด้านล่าง
โปรดตรวจสอบว่ามีรายงานในหัวข้อเดียวกันอยู่แล้ว
ถ้าใช่โปรดโหวตสำหรับรายงานนี้ รายงานที่ได้รับคะแนนโหวตมากที่สุดจะได้รับลำดับความสำคัญสูง!
| # | Status | Votes | Game | Type | Title | Last update |
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คำอธิบายโดยละเอียด
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• โปรดคัดลอก / วางข้อความแสดงข้อผิดพลาดที่คุณเห็นบนหน้าจอหากมี
Simple enough: The player must continue to roll the dice until they can't legally do so. Quick example:
ROLL #1 (13 dice): 3 tanks, 2 death rays, 4 chickens, 4 humans. Tanks set aside, player keeps chickens.
ROLL #2 (6 dice): 3 death rays, 2 humans, 1 cow. Player keeps humans.
ROLL #3 (4 dice): 3 death rays, 1 human. Player keeps death rays.
The player now has 3 tanks and 3 death rays, plus 4 chickens and 2 humans - and 1 die left. Normally, they'd be able to stop now and take their 6 points. However, with this variant, they'd be forced to roll that final die - leaving a 1 in 6 chance of rolling a tank and kissing those 6 points goodbye!
My group has played with this house rule for years, and it really adds a lot of tension and excitement to the game - particularly when someone rolls big points early but is forced to "roll to the end" in order to ensure they end their turn with enough death rays to actually score the points.
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• โปรดอธิบายสิ่งที่คุณต้องการจะทำสิ่งที่คุณทำและสิ่งที่เกิดขึ้น
• คุณใช้เบราว์เซอร์อะไร?
Google Chrome v86
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• โปรดคัดลอก / วางข้อความที่แสดงเป็นภาษาอังกฤษแทนภาษาของคุณ หากคุณมีภาพหน้าจอของข้อบกพร่องนี้ (แนวปฏิบัติที่ดี) คุณสามารถใช้ Imgur.com เพื่ออัปโหลดและคัดลอก / วางลิงค์ที่นี่
Simple enough: The player must continue to roll the dice until they can't legally do so. Quick example:
ROLL #1 (13 dice): 3 tanks, 2 death rays, 4 chickens, 4 humans. Tanks set aside, player keeps chickens.
ROLL #2 (6 dice): 3 death rays, 2 humans, 1 cow. Player keeps humans.
ROLL #3 (4 dice): 3 death rays, 1 human. Player keeps death rays.
The player now has 3 tanks and 3 death rays, plus 4 chickens and 2 humans - and 1 die left. Normally, they'd be able to stop now and take their 6 points. However, with this variant, they'd be forced to roll that final die - leaving a 1 in 6 chance of rolling a tank and kissing those 6 points goodbye!
My group has played with this house rule for years, and it really adds a lot of tension and excitement to the game - particularly when someone rolls big points early but is forced to "roll to the end" in order to ensure they end their turn with enough death rays to actually score the points.
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• ข้อความนี้มีอยู่ใน ระบบการแปล หรือไม่? ถ้าใช่มันแปลมานานกว่า 24 ชั่วโมงแล้วหรือยัง?
• คุณใช้เบราว์เซอร์อะไร?
Google Chrome v86
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• โปรดอธิบายข้อเสนอแนะของคุณอย่างแม่นยำและรัดกุมเพื่อให้ง่ายที่สุดที่จะเข้าใจสิ่งที่คุณหมายถึง
Simple enough: The player must continue to roll the dice until they can't legally do so. Quick example:
ROLL #1 (13 dice): 3 tanks, 2 death rays, 4 chickens, 4 humans. Tanks set aside, player keeps chickens.
ROLL #2 (6 dice): 3 death rays, 2 humans, 1 cow. Player keeps humans.
ROLL #3 (4 dice): 3 death rays, 1 human. Player keeps death rays.
The player now has 3 tanks and 3 death rays, plus 4 chickens and 2 humans - and 1 die left. Normally, they'd be able to stop now and take their 6 points. However, with this variant, they'd be forced to roll that final die - leaving a 1 in 6 chance of rolling a tank and kissing those 6 points goodbye!
My group has played with this house rule for years, and it really adds a lot of tension and excitement to the game - particularly when someone rolls big points early but is forced to "roll to the end" in order to ensure they end their turn with enough death rays to actually score the points.
• คุณใช้เบราว์เซอร์อะไร?
Google Chrome v86
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• สิ่งที่ปรากฏบนหน้าจอเมื่อคุณถูกบล็อก (หน้าจอว่างเปล่าส่วนหนึ่งของอินเตอร์เฟซเกมข้อความผิดพลาด?)
Simple enough: The player must continue to roll the dice until they can't legally do so. Quick example:
ROLL #1 (13 dice): 3 tanks, 2 death rays, 4 chickens, 4 humans. Tanks set aside, player keeps chickens.
ROLL #2 (6 dice): 3 death rays, 2 humans, 1 cow. Player keeps humans.
ROLL #3 (4 dice): 3 death rays, 1 human. Player keeps death rays.
The player now has 3 tanks and 3 death rays, plus 4 chickens and 2 humans - and 1 die left. Normally, they'd be able to stop now and take their 6 points. However, with this variant, they'd be forced to roll that final die - leaving a 1 in 6 chance of rolling a tank and kissing those 6 points goodbye!
My group has played with this house rule for years, and it really adds a lot of tension and excitement to the game - particularly when someone rolls big points early but is forced to "roll to the end" in order to ensure they end their turn with enough death rays to actually score the points.
• คุณใช้เบราว์เซอร์อะไร?
Google Chrome v86
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• ส่วนใดของกฎที่ไม่ได้รับความเคารพจากการปรับตัวด้วย BGA
Simple enough: The player must continue to roll the dice until they can't legally do so. Quick example:
ROLL #1 (13 dice): 3 tanks, 2 death rays, 4 chickens, 4 humans. Tanks set aside, player keeps chickens.
ROLL #2 (6 dice): 3 death rays, 2 humans, 1 cow. Player keeps humans.
ROLL #3 (4 dice): 3 death rays, 1 human. Player keeps death rays.
The player now has 3 tanks and 3 death rays, plus 4 chickens and 2 humans - and 1 die left. Normally, they'd be able to stop now and take their 6 points. However, with this variant, they'd be forced to roll that final die - leaving a 1 in 6 chance of rolling a tank and kissing those 6 points goodbye!
My group has played with this house rule for years, and it really adds a lot of tension and excitement to the game - particularly when someone rolls big points early but is forced to "roll to the end" in order to ensure they end their turn with enough death rays to actually score the points.
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• การละเมิดกฎสามารถมองเห็นได้ในการเล่นซ้ำเกมหรือไม่ ถ้าใช่จะย้ายเบอร์ไหน
• คุณใช้เบราว์เซอร์อะไร?
Google Chrome v86
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• แอคชั่นเกมใดที่คุณอยากใช้งาน?
Simple enough: The player must continue to roll the dice until they can't legally do so. Quick example:
ROLL #1 (13 dice): 3 tanks, 2 death rays, 4 chickens, 4 humans. Tanks set aside, player keeps chickens.
ROLL #2 (6 dice): 3 death rays, 2 humans, 1 cow. Player keeps humans.
ROLL #3 (4 dice): 3 death rays, 1 human. Player keeps death rays.
The player now has 3 tanks and 3 death rays, plus 4 chickens and 2 humans - and 1 die left. Normally, they'd be able to stop now and take their 6 points. However, with this variant, they'd be forced to roll that final die - leaving a 1 in 6 chance of rolling a tank and kissing those 6 points goodbye!
My group has played with this house rule for years, and it really adds a lot of tension and excitement to the game - particularly when someone rolls big points early but is forced to "roll to the end" in order to ensure they end their turn with enough death rays to actually score the points.
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• คุณพยายามทำอะไรเพื่อกระตุ้นการกระทำของเกมนี้?
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• เกิดอะไรขึ้นเมื่อคุณพยายามทำสิ่งนี้ (ข้อความแสดงข้อผิดพลาดข้อความแถบสถานะของเกม ... )?
• คุณใช้เบราว์เซอร์อะไร?
Google Chrome v86
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• ปัญหาเกิดขึ้นที่ขั้นตอนใดของเกม (คำสั่งเกมปัจจุบันคืออะไร)
Simple enough: The player must continue to roll the dice until they can't legally do so. Quick example:
ROLL #1 (13 dice): 3 tanks, 2 death rays, 4 chickens, 4 humans. Tanks set aside, player keeps chickens.
ROLL #2 (6 dice): 3 death rays, 2 humans, 1 cow. Player keeps humans.
ROLL #3 (4 dice): 3 death rays, 1 human. Player keeps death rays.
The player now has 3 tanks and 3 death rays, plus 4 chickens and 2 humans - and 1 die left. Normally, they'd be able to stop now and take their 6 points. However, with this variant, they'd be forced to roll that final die - leaving a 1 in 6 chance of rolling a tank and kissing those 6 points goodbye!
My group has played with this house rule for years, and it really adds a lot of tension and excitement to the game - particularly when someone rolls big points early but is forced to "roll to the end" in order to ensure they end their turn with enough death rays to actually score the points.
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• เกิดอะไรขึ้นเมื่อคุณพยายามทำการกระทำของเกม (ข้อความแสดงข้อผิดพลาดข้อความแถบสถานะเกม, ... )
• คุณใช้เบราว์เซอร์อะไร?
Google Chrome v86
-
• โปรดอธิบายปัญหาการแสดงผล หากคุณมีภาพหน้าจอของข้อบกพร่องนี้ (แนวปฏิบัติที่ดี) คุณสามารถใช้ Imgur.com เพื่ออัปโหลดและคัดลอก / วางลิงค์ที่นี่
Simple enough: The player must continue to roll the dice until they can't legally do so. Quick example:
ROLL #1 (13 dice): 3 tanks, 2 death rays, 4 chickens, 4 humans. Tanks set aside, player keeps chickens.
ROLL #2 (6 dice): 3 death rays, 2 humans, 1 cow. Player keeps humans.
ROLL #3 (4 dice): 3 death rays, 1 human. Player keeps death rays.
The player now has 3 tanks and 3 death rays, plus 4 chickens and 2 humans - and 1 die left. Normally, they'd be able to stop now and take their 6 points. However, with this variant, they'd be forced to roll that final die - leaving a 1 in 6 chance of rolling a tank and kissing those 6 points goodbye!
My group has played with this house rule for years, and it really adds a lot of tension and excitement to the game - particularly when someone rolls big points early but is forced to "roll to the end" in order to ensure they end their turn with enough death rays to actually score the points.
• คุณใช้เบราว์เซอร์อะไร?
Google Chrome v86
-
• โปรดคัดลอก / วางข้อความที่แสดงเป็นภาษาอังกฤษแทนภาษาของคุณ หากคุณมีภาพหน้าจอของข้อบกพร่องนี้ (แนวปฏิบัติที่ดี) คุณสามารถใช้ Imgur.com เพื่ออัปโหลดและคัดลอก / วางลิงค์ที่นี่
Simple enough: The player must continue to roll the dice until they can't legally do so. Quick example:
ROLL #1 (13 dice): 3 tanks, 2 death rays, 4 chickens, 4 humans. Tanks set aside, player keeps chickens.
ROLL #2 (6 dice): 3 death rays, 2 humans, 1 cow. Player keeps humans.
ROLL #3 (4 dice): 3 death rays, 1 human. Player keeps death rays.
The player now has 3 tanks and 3 death rays, plus 4 chickens and 2 humans - and 1 die left. Normally, they'd be able to stop now and take their 6 points. However, with this variant, they'd be forced to roll that final die - leaving a 1 in 6 chance of rolling a tank and kissing those 6 points goodbye!
My group has played with this house rule for years, and it really adds a lot of tension and excitement to the game - particularly when someone rolls big points early but is forced to "roll to the end" in order to ensure they end their turn with enough death rays to actually score the points.
-
• ข้อความนี้มีอยู่ใน ระบบการแปล หรือไม่? ถ้าใช่มันแปลมานานกว่า 24 ชั่วโมงแล้วหรือยัง?
• คุณใช้เบราว์เซอร์อะไร?
Google Chrome v86
-
• โปรดอธิบายข้อเสนอแนะของคุณอย่างแม่นยำและรัดกุมเพื่อให้ง่ายที่สุดที่จะเข้าใจสิ่งที่คุณหมายถึง
Simple enough: The player must continue to roll the dice until they can't legally do so. Quick example:
ROLL #1 (13 dice): 3 tanks, 2 death rays, 4 chickens, 4 humans. Tanks set aside, player keeps chickens.
ROLL #2 (6 dice): 3 death rays, 2 humans, 1 cow. Player keeps humans.
ROLL #3 (4 dice): 3 death rays, 1 human. Player keeps death rays.
The player now has 3 tanks and 3 death rays, plus 4 chickens and 2 humans - and 1 die left. Normally, they'd be able to stop now and take their 6 points. However, with this variant, they'd be forced to roll that final die - leaving a 1 in 6 chance of rolling a tank and kissing those 6 points goodbye!
My group has played with this house rule for years, and it really adds a lot of tension and excitement to the game - particularly when someone rolls big points early but is forced to "roll to the end" in order to ensure they end their turn with enough death rays to actually score the points.
• คุณใช้เบราว์เซอร์อะไร?
Google Chrome v86
ประวัติการรายงาน
However I need to check with TMG to approve this game option before I can implement this. Thanks for the suggestion!
Thank you both for at least considering it and getting it through the approval process so quickly. That in itself is quite impressive.
เพิ่มการร้องเรียน
- ID ของโต๊ะอื่น / ID ของตาเดิน
- การกด F5 แก้ไขปัญหาหรือไม่
- ปัญหาเกิดขึ้นหลายครั้งหรือไม่ ทุกเวลา? สุ่ม?
- หากคุณมีภาพหน้าจอของข้อบกพร่องนี้ (แนวปฏิบัติที่ดี) คุณสามารถใช้ Imgur.com เพื่ออัปโหลดและคัดลอก / วางลิงค์ที่นี่
