#32894: "UI: Put a limit on horizontal scaling with increasing browser window"
รายงานนี้เกี่ยวกับอะไร?
เกิดอะไรขึ้น? กรุณาเลือกจากด้านล่าง
เกิดอะไรขึ้น? กรุณาเลือกจากด้านล่าง
โปรดตรวจสอบว่ามีรายงานในหัวข้อเดียวกันอยู่แล้ว
ถ้าใช่โปรดโหวตสำหรับรายงานนี้ รายงานที่ได้รับคะแนนโหวตมากที่สุดจะได้รับลำดับความสำคัญสูง!
| # | Status | Votes | Game | Type | Title | Last update |
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คำอธิบายโดยละเอียด
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• โปรดคัดลอก / วางข้อความแสดงข้อผิดพลาดที่คุณเห็นบนหน้าจอหากมี
When I'm on an ultrawide monitor ( 3440 x 1440 ) with browser window maximized, the game UI scales to fill the entire width, which is a problem because then the bottom half of the map can be cut off, making it not a helpful amount of scaling. It seems many other BGA games have more of a fixed size, or at least a limit to how large they will scale in the interest of keeping a standard look to the UI. My possible suggestions include:
1. Stop scaling at a certain point, perhaps such that a good amount of UI (map and player card perhaps) fills the vertical size of the browser.
and/or
2. When browser window aspect ratio starts getting wide enough, move the player cards to the right of the map, and left of the game log, utilizing ultrawide aspect ratios more effectively. -
• โปรดอธิบายสิ่งที่คุณต้องการจะทำสิ่งที่คุณทำและสิ่งที่เกิดขึ้น
• คุณใช้เบราว์เซอร์อะไร?
Google Chrome v88
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• โปรดคัดลอก / วางข้อความที่แสดงเป็นภาษาอังกฤษแทนภาษาของคุณ If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. ข้อความนี้มีอยู่ใน ระบบการแปล หรือไม่? ถ้าใช่มันแปลมานานกว่า 24 ชั่วโมงแล้วหรือยัง?
When I'm on an ultrawide monitor ( 3440 x 1440 ) with browser window maximized, the game UI scales to fill the entire width, which is a problem because then the bottom half of the map can be cut off, making it not a helpful amount of scaling. It seems many other BGA games have more of a fixed size, or at least a limit to how large they will scale in the interest of keeping a standard look to the UI. My possible suggestions include:
1. Stop scaling at a certain point, perhaps such that a good amount of UI (map and player card perhaps) fills the vertical size of the browser.
and/or
2. When browser window aspect ratio starts getting wide enough, move the player cards to the right of the map, and left of the game log, utilizing ultrawide aspect ratios more effectively. • คุณใช้เบราว์เซอร์อะไร?
Google Chrome v88
-
• โปรดอธิบายข้อเสนอแนะของคุณอย่างแม่นยำและรัดกุมเพื่อให้ง่ายที่สุดที่จะเข้าใจสิ่งที่คุณหมายถึง
When I'm on an ultrawide monitor ( 3440 x 1440 ) with browser window maximized, the game UI scales to fill the entire width, which is a problem because then the bottom half of the map can be cut off, making it not a helpful amount of scaling. It seems many other BGA games have more of a fixed size, or at least a limit to how large they will scale in the interest of keeping a standard look to the UI. My possible suggestions include:
1. Stop scaling at a certain point, perhaps such that a good amount of UI (map and player card perhaps) fills the vertical size of the browser.
and/or
2. When browser window aspect ratio starts getting wide enough, move the player cards to the right of the map, and left of the game log, utilizing ultrawide aspect ratios more effectively. • คุณใช้เบราว์เซอร์อะไร?
Google Chrome v88
-
• สิ่งที่ปรากฏบนหน้าจอเมื่อคุณถูกบล็อก (หน้าจอว่างเปล่าส่วนหนึ่งของอินเตอร์เฟซเกมข้อความผิดพลาด?)
When I'm on an ultrawide monitor ( 3440 x 1440 ) with browser window maximized, the game UI scales to fill the entire width, which is a problem because then the bottom half of the map can be cut off, making it not a helpful amount of scaling. It seems many other BGA games have more of a fixed size, or at least a limit to how large they will scale in the interest of keeping a standard look to the UI. My possible suggestions include:
1. Stop scaling at a certain point, perhaps such that a good amount of UI (map and player card perhaps) fills the vertical size of the browser.
and/or
2. When browser window aspect ratio starts getting wide enough, move the player cards to the right of the map, and left of the game log, utilizing ultrawide aspect ratios more effectively. • คุณใช้เบราว์เซอร์อะไร?
Google Chrome v88
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• ส่วนใดของกฎที่ไม่ได้รับความเคารพจากการปรับตัวด้วย BGA
When I'm on an ultrawide monitor ( 3440 x 1440 ) with browser window maximized, the game UI scales to fill the entire width, which is a problem because then the bottom half of the map can be cut off, making it not a helpful amount of scaling. It seems many other BGA games have more of a fixed size, or at least a limit to how large they will scale in the interest of keeping a standard look to the UI. My possible suggestions include:
1. Stop scaling at a certain point, perhaps such that a good amount of UI (map and player card perhaps) fills the vertical size of the browser.
and/or
2. When browser window aspect ratio starts getting wide enough, move the player cards to the right of the map, and left of the game log, utilizing ultrawide aspect ratios more effectively. -
• การละเมิดกฎสามารถมองเห็นได้ในการเล่นซ้ำเกมหรือไม่ ถ้าใช่จะย้ายเบอร์ไหน
• คุณใช้เบราว์เซอร์อะไร?
Google Chrome v88
-
• แอคชั่นเกมใดที่คุณอยากใช้งาน?
When I'm on an ultrawide monitor ( 3440 x 1440 ) with browser window maximized, the game UI scales to fill the entire width, which is a problem because then the bottom half of the map can be cut off, making it not a helpful amount of scaling. It seems many other BGA games have more of a fixed size, or at least a limit to how large they will scale in the interest of keeping a standard look to the UI. My possible suggestions include:
1. Stop scaling at a certain point, perhaps such that a good amount of UI (map and player card perhaps) fills the vertical size of the browser.
and/or
2. When browser window aspect ratio starts getting wide enough, move the player cards to the right of the map, and left of the game log, utilizing ultrawide aspect ratios more effectively. -
• คุณพยายามทำอะไรเพื่อกระตุ้นการกระทำของเกมนี้?
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• เกิดอะไรขึ้นเมื่อคุณพยายามทำสิ่งนี้ (ข้อความแสดงข้อผิดพลาดข้อความแถบสถานะของเกม ... )?
• คุณใช้เบราว์เซอร์อะไร?
Google Chrome v88
-
• ปัญหาเกิดขึ้นที่ขั้นตอนใดของเกม (คำสั่งเกมปัจจุบันคืออะไร)
When I'm on an ultrawide monitor ( 3440 x 1440 ) with browser window maximized, the game UI scales to fill the entire width, which is a problem because then the bottom half of the map can be cut off, making it not a helpful amount of scaling. It seems many other BGA games have more of a fixed size, or at least a limit to how large they will scale in the interest of keeping a standard look to the UI. My possible suggestions include:
1. Stop scaling at a certain point, perhaps such that a good amount of UI (map and player card perhaps) fills the vertical size of the browser.
and/or
2. When browser window aspect ratio starts getting wide enough, move the player cards to the right of the map, and left of the game log, utilizing ultrawide aspect ratios more effectively. -
• เกิดอะไรขึ้นเมื่อคุณพยายามทำการกระทำของเกม (ข้อความแสดงข้อผิดพลาดข้อความแถบสถานะเกม, ... )
• คุณใช้เบราว์เซอร์อะไร?
Google Chrome v88
-
• โปรดอธิบายปัญหาการแสดงผล If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
When I'm on an ultrawide monitor ( 3440 x 1440 ) with browser window maximized, the game UI scales to fill the entire width, which is a problem because then the bottom half of the map can be cut off, making it not a helpful amount of scaling. It seems many other BGA games have more of a fixed size, or at least a limit to how large they will scale in the interest of keeping a standard look to the UI. My possible suggestions include:
1. Stop scaling at a certain point, perhaps such that a good amount of UI (map and player card perhaps) fills the vertical size of the browser.
and/or
2. When browser window aspect ratio starts getting wide enough, move the player cards to the right of the map, and left of the game log, utilizing ultrawide aspect ratios more effectively. • คุณใช้เบราว์เซอร์อะไร?
Google Chrome v88
-
• โปรดคัดลอก / วางข้อความที่แสดงเป็นภาษาอังกฤษแทนภาษาของคุณ If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. ข้อความนี้มีอยู่ใน ระบบการแปล หรือไม่? ถ้าใช่มันแปลมานานกว่า 24 ชั่วโมงแล้วหรือยัง?
When I'm on an ultrawide monitor ( 3440 x 1440 ) with browser window maximized, the game UI scales to fill the entire width, which is a problem because then the bottom half of the map can be cut off, making it not a helpful amount of scaling. It seems many other BGA games have more of a fixed size, or at least a limit to how large they will scale in the interest of keeping a standard look to the UI. My possible suggestions include:
1. Stop scaling at a certain point, perhaps such that a good amount of UI (map and player card perhaps) fills the vertical size of the browser.
and/or
2. When browser window aspect ratio starts getting wide enough, move the player cards to the right of the map, and left of the game log, utilizing ultrawide aspect ratios more effectively. • คุณใช้เบราว์เซอร์อะไร?
Google Chrome v88
-
• โปรดอธิบายข้อเสนอแนะของคุณอย่างแม่นยำและรัดกุมเพื่อให้ง่ายที่สุดที่จะเข้าใจสิ่งที่คุณหมายถึง
When I'm on an ultrawide monitor ( 3440 x 1440 ) with browser window maximized, the game UI scales to fill the entire width, which is a problem because then the bottom half of the map can be cut off, making it not a helpful amount of scaling. It seems many other BGA games have more of a fixed size, or at least a limit to how large they will scale in the interest of keeping a standard look to the UI. My possible suggestions include:
1. Stop scaling at a certain point, perhaps such that a good amount of UI (map and player card perhaps) fills the vertical size of the browser.
and/or
2. When browser window aspect ratio starts getting wide enough, move the player cards to the right of the map, and left of the game log, utilizing ultrawide aspect ratios more effectively. • คุณใช้เบราว์เซอร์อะไร?
Google Chrome v88
ประวัติการรายงาน
I have opted to restrict the track height to fit within the current window height when the layout is in landscape mode. I have mild concerns that this is going to create a bubble wrap problem and down the track we'll find that it causes problems on a different resolution/aspect ratio BUT it seems to be behaving for now on all common resolutions I was able to look at - although I was only able to simulate 3440x1440 as I don't have an ultrawide monitor, so I'd love to hear if it's sorted it for you or if there are still issues.
I think I might add a toggle button on the page or something so that players can use an individual preference.
It's now a toggle button. By default, the track will fill to your width, but if that leaves it taller than your window then an "Enlarge to fill"/"Shrink to fit" toggle button appears after the track name.
The toggle button sets a cookie, so if you click it once then it should remember the setting for this particular device (although if it forgets once or twice over the coming few weeks it probably means I've been tweaking it and changed how cookies work).
เพิ่มการร้องเรียน
- ID ของโต๊ะอื่น / ID ของตาเดิน
- การกด F5 แก้ไขปัญหาหรือไม่
- ปัญหาเกิดขึ้นหลายครั้งหรือไม่ ทุกเวลา? สุ่ม?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
