#44359: "Do all three harvest phases for each player in turn instead of separating them out"
รายงานนี้เกี่ยวกับอะไร?
เกิดอะไรขึ้น? กรุณาเลือกจากด้านล่าง
เกิดอะไรขึ้น? กรุณาเลือกจากด้านล่าง
โปรดตรวจสอบว่ามีรายงานในหัวข้อเดียวกันอยู่แล้ว
ถ้าใช่โปรดโหวตสำหรับรายงานนี้ รายงานที่ได้รับคะแนนโหวตมากที่สุดจะได้รับลำดับความสำคัญสูง!
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คำอธิบายโดยละเอียด
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• โปรดคัดลอก / วางข้อความแสดงข้อผิดพลาดที่คุณเห็นบนหน้าจอหากมี
Currently, the harvest works by doing each of the three phases separately for all players. Meaning, first the Field phase is done for all players, then the Feeding phase for all players, then the Breeding phase for all players. Instead of this, I suggest doing Field, Feed, Breed for the first player, then Field, Feed, Breed for the next player, and so on.
The advantage of doing it this way is that it can significantly cut down on waiting time for a Turn Based game. Currently, making decisions for things like Scythe Worker, making exchanges for feeding, and reorganizing animals for breeding all have a full run around the table between them. It's much quicker if everyone does their entire harvest at once.
The rulebook is very vague about which one of these is the "correct" way, probably because the functional difference is almost none. For what it's worth, the Asmodee version does it the way I am suggesting. Might be something to ask the publisher. -
• โปรดอธิบายสิ่งที่คุณต้องการจะทำสิ่งที่คุณทำและสิ่งที่เกิดขึ้น
• คุณใช้เบราว์เซอร์อะไร?
Google Chrome v91
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• โปรดคัดลอก / วางข้อความที่แสดงเป็นภาษาอังกฤษแทนภาษาของคุณ หากคุณมีภาพหน้าจอของข้อบกพร่องนี้ (แนวปฏิบัติที่ดี) คุณสามารถใช้ Imgur.com เพื่ออัปโหลดและคัดลอก / วางลิงค์ที่นี่
Currently, the harvest works by doing each of the three phases separately for all players. Meaning, first the Field phase is done for all players, then the Feeding phase for all players, then the Breeding phase for all players. Instead of this, I suggest doing Field, Feed, Breed for the first player, then Field, Feed, Breed for the next player, and so on.
The advantage of doing it this way is that it can significantly cut down on waiting time for a Turn Based game. Currently, making decisions for things like Scythe Worker, making exchanges for feeding, and reorganizing animals for breeding all have a full run around the table between them. It's much quicker if everyone does their entire harvest at once.
The rulebook is very vague about which one of these is the "correct" way, probably because the functional difference is almost none. For what it's worth, the Asmodee version does it the way I am suggesting. Might be something to ask the publisher. -
• ข้อความนี้มีอยู่ใน ระบบการแปล หรือไม่? ถ้าใช่มันแปลมานานกว่า 24 ชั่วโมงแล้วหรือยัง?
• คุณใช้เบราว์เซอร์อะไร?
Google Chrome v91
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• โปรดอธิบายข้อเสนอแนะของคุณอย่างแม่นยำและรัดกุมเพื่อให้ง่ายที่สุดที่จะเข้าใจสิ่งที่คุณหมายถึง
Currently, the harvest works by doing each of the three phases separately for all players. Meaning, first the Field phase is done for all players, then the Feeding phase for all players, then the Breeding phase for all players. Instead of this, I suggest doing Field, Feed, Breed for the first player, then Field, Feed, Breed for the next player, and so on.
The advantage of doing it this way is that it can significantly cut down on waiting time for a Turn Based game. Currently, making decisions for things like Scythe Worker, making exchanges for feeding, and reorganizing animals for breeding all have a full run around the table between them. It's much quicker if everyone does their entire harvest at once.
The rulebook is very vague about which one of these is the "correct" way, probably because the functional difference is almost none. For what it's worth, the Asmodee version does it the way I am suggesting. Might be something to ask the publisher. • คุณใช้เบราว์เซอร์อะไร?
Google Chrome v91
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• สิ่งที่ปรากฏบนหน้าจอเมื่อคุณถูกบล็อก (หน้าจอว่างเปล่าส่วนหนึ่งของอินเตอร์เฟซเกมข้อความผิดพลาด?)
Currently, the harvest works by doing each of the three phases separately for all players. Meaning, first the Field phase is done for all players, then the Feeding phase for all players, then the Breeding phase for all players. Instead of this, I suggest doing Field, Feed, Breed for the first player, then Field, Feed, Breed for the next player, and so on.
The advantage of doing it this way is that it can significantly cut down on waiting time for a Turn Based game. Currently, making decisions for things like Scythe Worker, making exchanges for feeding, and reorganizing animals for breeding all have a full run around the table between them. It's much quicker if everyone does their entire harvest at once.
The rulebook is very vague about which one of these is the "correct" way, probably because the functional difference is almost none. For what it's worth, the Asmodee version does it the way I am suggesting. Might be something to ask the publisher. • คุณใช้เบราว์เซอร์อะไร?
Google Chrome v91
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• ส่วนใดของกฎที่ไม่ได้รับความเคารพจากการปรับตัวด้วย BGA
Currently, the harvest works by doing each of the three phases separately for all players. Meaning, first the Field phase is done for all players, then the Feeding phase for all players, then the Breeding phase for all players. Instead of this, I suggest doing Field, Feed, Breed for the first player, then Field, Feed, Breed for the next player, and so on.
The advantage of doing it this way is that it can significantly cut down on waiting time for a Turn Based game. Currently, making decisions for things like Scythe Worker, making exchanges for feeding, and reorganizing animals for breeding all have a full run around the table between them. It's much quicker if everyone does their entire harvest at once.
The rulebook is very vague about which one of these is the "correct" way, probably because the functional difference is almost none. For what it's worth, the Asmodee version does it the way I am suggesting. Might be something to ask the publisher. -
• การละเมิดกฎสามารถมองเห็นได้ในการเล่นซ้ำเกมหรือไม่ ถ้าใช่จะย้ายเบอร์ไหน
• คุณใช้เบราว์เซอร์อะไร?
Google Chrome v91
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• แอคชั่นเกมใดที่คุณอยากใช้งาน?
Currently, the harvest works by doing each of the three phases separately for all players. Meaning, first the Field phase is done for all players, then the Feeding phase for all players, then the Breeding phase for all players. Instead of this, I suggest doing Field, Feed, Breed for the first player, then Field, Feed, Breed for the next player, and so on.
The advantage of doing it this way is that it can significantly cut down on waiting time for a Turn Based game. Currently, making decisions for things like Scythe Worker, making exchanges for feeding, and reorganizing animals for breeding all have a full run around the table between them. It's much quicker if everyone does their entire harvest at once.
The rulebook is very vague about which one of these is the "correct" way, probably because the functional difference is almost none. For what it's worth, the Asmodee version does it the way I am suggesting. Might be something to ask the publisher. -
• คุณพยายามทำอะไรเพื่อกระตุ้นการกระทำของเกมนี้?
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• เกิดอะไรขึ้นเมื่อคุณพยายามทำสิ่งนี้ (ข้อความแสดงข้อผิดพลาดข้อความแถบสถานะของเกม ... )?
• คุณใช้เบราว์เซอร์อะไร?
Google Chrome v91
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• ปัญหาเกิดขึ้นที่ขั้นตอนใดของเกม (คำสั่งเกมปัจจุบันคืออะไร)
Currently, the harvest works by doing each of the three phases separately for all players. Meaning, first the Field phase is done for all players, then the Feeding phase for all players, then the Breeding phase for all players. Instead of this, I suggest doing Field, Feed, Breed for the first player, then Field, Feed, Breed for the next player, and so on.
The advantage of doing it this way is that it can significantly cut down on waiting time for a Turn Based game. Currently, making decisions for things like Scythe Worker, making exchanges for feeding, and reorganizing animals for breeding all have a full run around the table between them. It's much quicker if everyone does their entire harvest at once.
The rulebook is very vague about which one of these is the "correct" way, probably because the functional difference is almost none. For what it's worth, the Asmodee version does it the way I am suggesting. Might be something to ask the publisher. -
• เกิดอะไรขึ้นเมื่อคุณพยายามทำการกระทำของเกม (ข้อความแสดงข้อผิดพลาดข้อความแถบสถานะเกม, ... )
• คุณใช้เบราว์เซอร์อะไร?
Google Chrome v91
-
• โปรดอธิบายปัญหาการแสดงผล หากคุณมีภาพหน้าจอของข้อบกพร่องนี้ (แนวปฏิบัติที่ดี) คุณสามารถใช้ Imgur.com เพื่ออัปโหลดและคัดลอก / วางลิงค์ที่นี่
Currently, the harvest works by doing each of the three phases separately for all players. Meaning, first the Field phase is done for all players, then the Feeding phase for all players, then the Breeding phase for all players. Instead of this, I suggest doing Field, Feed, Breed for the first player, then Field, Feed, Breed for the next player, and so on.
The advantage of doing it this way is that it can significantly cut down on waiting time for a Turn Based game. Currently, making decisions for things like Scythe Worker, making exchanges for feeding, and reorganizing animals for breeding all have a full run around the table between them. It's much quicker if everyone does their entire harvest at once.
The rulebook is very vague about which one of these is the "correct" way, probably because the functional difference is almost none. For what it's worth, the Asmodee version does it the way I am suggesting. Might be something to ask the publisher. • คุณใช้เบราว์เซอร์อะไร?
Google Chrome v91
-
• โปรดคัดลอก / วางข้อความที่แสดงเป็นภาษาอังกฤษแทนภาษาของคุณ หากคุณมีภาพหน้าจอของข้อบกพร่องนี้ (แนวปฏิบัติที่ดี) คุณสามารถใช้ Imgur.com เพื่ออัปโหลดและคัดลอก / วางลิงค์ที่นี่
Currently, the harvest works by doing each of the three phases separately for all players. Meaning, first the Field phase is done for all players, then the Feeding phase for all players, then the Breeding phase for all players. Instead of this, I suggest doing Field, Feed, Breed for the first player, then Field, Feed, Breed for the next player, and so on.
The advantage of doing it this way is that it can significantly cut down on waiting time for a Turn Based game. Currently, making decisions for things like Scythe Worker, making exchanges for feeding, and reorganizing animals for breeding all have a full run around the table between them. It's much quicker if everyone does their entire harvest at once.
The rulebook is very vague about which one of these is the "correct" way, probably because the functional difference is almost none. For what it's worth, the Asmodee version does it the way I am suggesting. Might be something to ask the publisher. -
• ข้อความนี้มีอยู่ใน ระบบการแปล หรือไม่? ถ้าใช่มันแปลมานานกว่า 24 ชั่วโมงแล้วหรือยัง?
• คุณใช้เบราว์เซอร์อะไร?
Google Chrome v91
-
• โปรดอธิบายข้อเสนอแนะของคุณอย่างแม่นยำและรัดกุมเพื่อให้ง่ายที่สุดที่จะเข้าใจสิ่งที่คุณหมายถึง
Currently, the harvest works by doing each of the three phases separately for all players. Meaning, first the Field phase is done for all players, then the Feeding phase for all players, then the Breeding phase for all players. Instead of this, I suggest doing Field, Feed, Breed for the first player, then Field, Feed, Breed for the next player, and so on.
The advantage of doing it this way is that it can significantly cut down on waiting time for a Turn Based game. Currently, making decisions for things like Scythe Worker, making exchanges for feeding, and reorganizing animals for breeding all have a full run around the table between them. It's much quicker if everyone does their entire harvest at once.
The rulebook is very vague about which one of these is the "correct" way, probably because the functional difference is almost none. For what it's worth, the Asmodee version does it the way I am suggesting. Might be something to ask the publisher. • คุณใช้เบราว์เซอร์อะไร?
Google Chrome v91
ประวัติการรายงาน
เพิ่มการร้องเรียน
- ID ของโต๊ะอื่น / ID ของตาเดิน
- การกด F5 แก้ไขปัญหาหรือไม่
- ปัญหาเกิดขึ้นหลายครั้งหรือไม่ ทุกเวลา? สุ่ม?
- หากคุณมีภาพหน้าจอของข้อบกพร่องนี้ (แนวปฏิบัติที่ดี) คุณสามารถใช้ Imgur.com เพื่ออัปโหลดและคัดลอก / วางลิงค์ที่นี่
