#48221: "First play impressions"
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เกิดอะไรขึ้น? กรุณาเลือกจากด้านล่าง
เกิดอะไรขึ้น? กรุณาเลือกจากด้านล่าง
โปรดตรวจสอบว่ามีรายงานในหัวข้อเดียวกันอยู่แล้ว
ถ้าใช่โปรดโหวตสำหรับรายงานนี้ รายงานที่ได้รับคะแนนโหวตมากที่สุดจะได้รับลำดับความสำคัญสูง!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
คำอธิบายโดยละเอียด
-
• โปรดคัดลอก / วางข้อความแสดงข้อผิดพลาดที่คุณเห็นบนหน้าจอหากมี
- Add drawn tiles to the log
- must sell the word -> Change 'must' to 'may'
- Add 'Reset Word' option (which resets letter placements)
- Add letter frequency chart and scoring chart
- During buy phase display the price of letters combined
- Add more dictionary options. Current dictionary is too restrictive
- (player_name) the word (word) does not exist. -> Fix the sentence as '(word) was rejected' (and include the dictionary name should the dictionary option be added at the end)
- ufm decided not to sell a word. -> Appears even when the player tries to pass the turn with >8 tiles and then chooses to spell a word instead discard
- The game does not warn the last round (at least in solo mode)
- Progress is always 0%, cannot concede
- No statistics. Adding some stats like wild dice selections, bought/used/discarded tiles, wild uses, the number of purchases/declines, best word score, tiles left in hand at the game end, and etc. would be great.
- Does not display the number of discarded tiles and discarded letters (applies for both discard from draw and hand).
Is the information hidden by the rules, for both cases?
- Words with a wild do not display the completed word (only displays tile arrangements, displaying them both would be better)
- Disable Arena mode after official release: forum.boardgamearena.com/viewtopic.php?f=320&t=22201
- In solo mode, displaying an additional message according to the score would be nice.
For reference, the rulebook considers $800 as a fair game, $900 as a good game, and $1000 as outstanding performance. -
• โปรดอธิบายสิ่งที่คุณต้องการจะทำสิ่งที่คุณทำและสิ่งที่เกิดขึ้น
• คุณใช้เบราว์เซอร์อะไร?
Google Chrome v93
-
• โปรดคัดลอก / วางข้อความที่แสดงเป็นภาษาอังกฤษแทนภาษาของคุณ If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. ข้อความนี้มีอยู่ใน ระบบการแปล หรือไม่? ถ้าใช่มันแปลมานานกว่า 24 ชั่วโมงแล้วหรือยัง?
- Add drawn tiles to the log
- must sell the word -> Change 'must' to 'may'
- Add 'Reset Word' option (which resets letter placements)
- Add letter frequency chart and scoring chart
- During buy phase display the price of letters combined
- Add more dictionary options. Current dictionary is too restrictive
- (player_name) the word (word) does not exist. -> Fix the sentence as '(word) was rejected' (and include the dictionary name should the dictionary option be added at the end)
- ufm decided not to sell a word. -> Appears even when the player tries to pass the turn with >8 tiles and then chooses to spell a word instead discard
- The game does not warn the last round (at least in solo mode)
- Progress is always 0%, cannot concede
- No statistics. Adding some stats like wild dice selections, bought/used/discarded tiles, wild uses, the number of purchases/declines, best word score, tiles left in hand at the game end, and etc. would be great.
- Does not display the number of discarded tiles and discarded letters (applies for both discard from draw and hand).
Is the information hidden by the rules, for both cases?
- Words with a wild do not display the completed word (only displays tile arrangements, displaying them both would be better)
- Disable Arena mode after official release: forum.boardgamearena.com/viewtopic.php?f=320&t=22201
- In solo mode, displaying an additional message according to the score would be nice.
For reference, the rulebook considers $800 as a fair game, $900 as a good game, and $1000 as outstanding performance. • คุณใช้เบราว์เซอร์อะไร?
Google Chrome v93
-
• โปรดอธิบายข้อเสนอแนะของคุณอย่างแม่นยำและรัดกุมเพื่อให้ง่ายที่สุดที่จะเข้าใจสิ่งที่คุณหมายถึง
- Add drawn tiles to the log
- must sell the word -> Change 'must' to 'may'
- Add 'Reset Word' option (which resets letter placements)
- Add letter frequency chart and scoring chart
- During buy phase display the price of letters combined
- Add more dictionary options. Current dictionary is too restrictive
- (player_name) the word (word) does not exist. -> Fix the sentence as '(word) was rejected' (and include the dictionary name should the dictionary option be added at the end)
- ufm decided not to sell a word. -> Appears even when the player tries to pass the turn with >8 tiles and then chooses to spell a word instead discard
- The game does not warn the last round (at least in solo mode)
- Progress is always 0%, cannot concede
- No statistics. Adding some stats like wild dice selections, bought/used/discarded tiles, wild uses, the number of purchases/declines, best word score, tiles left in hand at the game end, and etc. would be great.
- Does not display the number of discarded tiles and discarded letters (applies for both discard from draw and hand).
Is the information hidden by the rules, for both cases?
- Words with a wild do not display the completed word (only displays tile arrangements, displaying them both would be better)
- Disable Arena mode after official release: forum.boardgamearena.com/viewtopic.php?f=320&t=22201
- In solo mode, displaying an additional message according to the score would be nice.
For reference, the rulebook considers $800 as a fair game, $900 as a good game, and $1000 as outstanding performance. • คุณใช้เบราว์เซอร์อะไร?
Google Chrome v93
-
• สิ่งที่ปรากฏบนหน้าจอเมื่อคุณถูกบล็อก (หน้าจอว่างเปล่าส่วนหนึ่งของอินเตอร์เฟซเกมข้อความผิดพลาด?)
- Add drawn tiles to the log
- must sell the word -> Change 'must' to 'may'
- Add 'Reset Word' option (which resets letter placements)
- Add letter frequency chart and scoring chart
- During buy phase display the price of letters combined
- Add more dictionary options. Current dictionary is too restrictive
- (player_name) the word (word) does not exist. -> Fix the sentence as '(word) was rejected' (and include the dictionary name should the dictionary option be added at the end)
- ufm decided not to sell a word. -> Appears even when the player tries to pass the turn with >8 tiles and then chooses to spell a word instead discard
- The game does not warn the last round (at least in solo mode)
- Progress is always 0%, cannot concede
- No statistics. Adding some stats like wild dice selections, bought/used/discarded tiles, wild uses, the number of purchases/declines, best word score, tiles left in hand at the game end, and etc. would be great.
- Does not display the number of discarded tiles and discarded letters (applies for both discard from draw and hand).
Is the information hidden by the rules, for both cases?
- Words with a wild do not display the completed word (only displays tile arrangements, displaying them both would be better)
- Disable Arena mode after official release: forum.boardgamearena.com/viewtopic.php?f=320&t=22201
- In solo mode, displaying an additional message according to the score would be nice.
For reference, the rulebook considers $800 as a fair game, $900 as a good game, and $1000 as outstanding performance. • คุณใช้เบราว์เซอร์อะไร?
Google Chrome v93
-
• ส่วนใดของกฎที่ไม่ได้รับความเคารพจากการปรับตัวด้วย BGA
- Add drawn tiles to the log
- must sell the word -> Change 'must' to 'may'
- Add 'Reset Word' option (which resets letter placements)
- Add letter frequency chart and scoring chart
- During buy phase display the price of letters combined
- Add more dictionary options. Current dictionary is too restrictive
- (player_name) the word (word) does not exist. -> Fix the sentence as '(word) was rejected' (and include the dictionary name should the dictionary option be added at the end)
- ufm decided not to sell a word. -> Appears even when the player tries to pass the turn with >8 tiles and then chooses to spell a word instead discard
- The game does not warn the last round (at least in solo mode)
- Progress is always 0%, cannot concede
- No statistics. Adding some stats like wild dice selections, bought/used/discarded tiles, wild uses, the number of purchases/declines, best word score, tiles left in hand at the game end, and etc. would be great.
- Does not display the number of discarded tiles and discarded letters (applies for both discard from draw and hand).
Is the information hidden by the rules, for both cases?
- Words with a wild do not display the completed word (only displays tile arrangements, displaying them both would be better)
- Disable Arena mode after official release: forum.boardgamearena.com/viewtopic.php?f=320&t=22201
- In solo mode, displaying an additional message according to the score would be nice.
For reference, the rulebook considers $800 as a fair game, $900 as a good game, and $1000 as outstanding performance. -
• การละเมิดกฎสามารถมองเห็นได้ในการเล่นซ้ำเกมหรือไม่ ถ้าใช่จะย้ายเบอร์ไหน
• คุณใช้เบราว์เซอร์อะไร?
Google Chrome v93
-
• แอคชั่นเกมใดที่คุณอยากใช้งาน?
- Add drawn tiles to the log
- must sell the word -> Change 'must' to 'may'
- Add 'Reset Word' option (which resets letter placements)
- Add letter frequency chart and scoring chart
- During buy phase display the price of letters combined
- Add more dictionary options. Current dictionary is too restrictive
- (player_name) the word (word) does not exist. -> Fix the sentence as '(word) was rejected' (and include the dictionary name should the dictionary option be added at the end)
- ufm decided not to sell a word. -> Appears even when the player tries to pass the turn with >8 tiles and then chooses to spell a word instead discard
- The game does not warn the last round (at least in solo mode)
- Progress is always 0%, cannot concede
- No statistics. Adding some stats like wild dice selections, bought/used/discarded tiles, wild uses, the number of purchases/declines, best word score, tiles left in hand at the game end, and etc. would be great.
- Does not display the number of discarded tiles and discarded letters (applies for both discard from draw and hand).
Is the information hidden by the rules, for both cases?
- Words with a wild do not display the completed word (only displays tile arrangements, displaying them both would be better)
- Disable Arena mode after official release: forum.boardgamearena.com/viewtopic.php?f=320&t=22201
- In solo mode, displaying an additional message according to the score would be nice.
For reference, the rulebook considers $800 as a fair game, $900 as a good game, and $1000 as outstanding performance. -
• คุณพยายามทำอะไรเพื่อกระตุ้นการกระทำของเกมนี้?
-
• เกิดอะไรขึ้นเมื่อคุณพยายามทำสิ่งนี้ (ข้อความแสดงข้อผิดพลาดข้อความแถบสถานะของเกม ... )?
• คุณใช้เบราว์เซอร์อะไร?
Google Chrome v93
-
• ปัญหาเกิดขึ้นที่ขั้นตอนใดของเกม (คำสั่งเกมปัจจุบันคืออะไร)
- Add drawn tiles to the log
- must sell the word -> Change 'must' to 'may'
- Add 'Reset Word' option (which resets letter placements)
- Add letter frequency chart and scoring chart
- During buy phase display the price of letters combined
- Add more dictionary options. Current dictionary is too restrictive
- (player_name) the word (word) does not exist. -> Fix the sentence as '(word) was rejected' (and include the dictionary name should the dictionary option be added at the end)
- ufm decided not to sell a word. -> Appears even when the player tries to pass the turn with >8 tiles and then chooses to spell a word instead discard
- The game does not warn the last round (at least in solo mode)
- Progress is always 0%, cannot concede
- No statistics. Adding some stats like wild dice selections, bought/used/discarded tiles, wild uses, the number of purchases/declines, best word score, tiles left in hand at the game end, and etc. would be great.
- Does not display the number of discarded tiles and discarded letters (applies for both discard from draw and hand).
Is the information hidden by the rules, for both cases?
- Words with a wild do not display the completed word (only displays tile arrangements, displaying them both would be better)
- Disable Arena mode after official release: forum.boardgamearena.com/viewtopic.php?f=320&t=22201
- In solo mode, displaying an additional message according to the score would be nice.
For reference, the rulebook considers $800 as a fair game, $900 as a good game, and $1000 as outstanding performance. -
• เกิดอะไรขึ้นเมื่อคุณพยายามทำการกระทำของเกม (ข้อความแสดงข้อผิดพลาดข้อความแถบสถานะเกม, ... )
• คุณใช้เบราว์เซอร์อะไร?
Google Chrome v93
-
• โปรดอธิบายปัญหาการแสดงผล If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
- Add drawn tiles to the log
- must sell the word -> Change 'must' to 'may'
- Add 'Reset Word' option (which resets letter placements)
- Add letter frequency chart and scoring chart
- During buy phase display the price of letters combined
- Add more dictionary options. Current dictionary is too restrictive
- (player_name) the word (word) does not exist. -> Fix the sentence as '(word) was rejected' (and include the dictionary name should the dictionary option be added at the end)
- ufm decided not to sell a word. -> Appears even when the player tries to pass the turn with >8 tiles and then chooses to spell a word instead discard
- The game does not warn the last round (at least in solo mode)
- Progress is always 0%, cannot concede
- No statistics. Adding some stats like wild dice selections, bought/used/discarded tiles, wild uses, the number of purchases/declines, best word score, tiles left in hand at the game end, and etc. would be great.
- Does not display the number of discarded tiles and discarded letters (applies for both discard from draw and hand).
Is the information hidden by the rules, for both cases?
- Words with a wild do not display the completed word (only displays tile arrangements, displaying them both would be better)
- Disable Arena mode after official release: forum.boardgamearena.com/viewtopic.php?f=320&t=22201
- In solo mode, displaying an additional message according to the score would be nice.
For reference, the rulebook considers $800 as a fair game, $900 as a good game, and $1000 as outstanding performance. • คุณใช้เบราว์เซอร์อะไร?
Google Chrome v93
-
• โปรดคัดลอก / วางข้อความที่แสดงเป็นภาษาอังกฤษแทนภาษาของคุณ If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. ข้อความนี้มีอยู่ใน ระบบการแปล หรือไม่? ถ้าใช่มันแปลมานานกว่า 24 ชั่วโมงแล้วหรือยัง?
- Add drawn tiles to the log
- must sell the word -> Change 'must' to 'may'
- Add 'Reset Word' option (which resets letter placements)
- Add letter frequency chart and scoring chart
- During buy phase display the price of letters combined
- Add more dictionary options. Current dictionary is too restrictive
- (player_name) the word (word) does not exist. -> Fix the sentence as '(word) was rejected' (and include the dictionary name should the dictionary option be added at the end)
- ufm decided not to sell a word. -> Appears even when the player tries to pass the turn with >8 tiles and then chooses to spell a word instead discard
- The game does not warn the last round (at least in solo mode)
- Progress is always 0%, cannot concede
- No statistics. Adding some stats like wild dice selections, bought/used/discarded tiles, wild uses, the number of purchases/declines, best word score, tiles left in hand at the game end, and etc. would be great.
- Does not display the number of discarded tiles and discarded letters (applies for both discard from draw and hand).
Is the information hidden by the rules, for both cases?
- Words with a wild do not display the completed word (only displays tile arrangements, displaying them both would be better)
- Disable Arena mode after official release: forum.boardgamearena.com/viewtopic.php?f=320&t=22201
- In solo mode, displaying an additional message according to the score would be nice.
For reference, the rulebook considers $800 as a fair game, $900 as a good game, and $1000 as outstanding performance. • คุณใช้เบราว์เซอร์อะไร?
Google Chrome v93
-
• โปรดอธิบายข้อเสนอแนะของคุณอย่างแม่นยำและรัดกุมเพื่อให้ง่ายที่สุดที่จะเข้าใจสิ่งที่คุณหมายถึง
- Add drawn tiles to the log
- must sell the word -> Change 'must' to 'may'
- Add 'Reset Word' option (which resets letter placements)
- Add letter frequency chart and scoring chart
- During buy phase display the price of letters combined
- Add more dictionary options. Current dictionary is too restrictive
- (player_name) the word (word) does not exist. -> Fix the sentence as '(word) was rejected' (and include the dictionary name should the dictionary option be added at the end)
- ufm decided not to sell a word. -> Appears even when the player tries to pass the turn with >8 tiles and then chooses to spell a word instead discard
- The game does not warn the last round (at least in solo mode)
- Progress is always 0%, cannot concede
- No statistics. Adding some stats like wild dice selections, bought/used/discarded tiles, wild uses, the number of purchases/declines, best word score, tiles left in hand at the game end, and etc. would be great.
- Does not display the number of discarded tiles and discarded letters (applies for both discard from draw and hand).
Is the information hidden by the rules, for both cases?
- Words with a wild do not display the completed word (only displays tile arrangements, displaying them both would be better)
- Disable Arena mode after official release: forum.boardgamearena.com/viewtopic.php?f=320&t=22201
- In solo mode, displaying an additional message according to the score would be nice.
For reference, the rulebook considers $800 as a fair game, $900 as a good game, and $1000 as outstanding performance. • คุณใช้เบราว์เซอร์อะไร?
Google Chrome v93
ประวัติการรายงาน
- changing '(player) decides not to sell a word' to '(player) passes' and then displaying the log when the player actually passes would be better.
- (player) chosed the value X. -> (player) rolled a choice and chose X.
- Possible stats to include: the number of words, the longest letter, average value of letters, or more.
- Replay is not working properly. Tiles are not discarded in replay.
- must sell the word -> Change 'must' to 'may' --> DONE
- Add 'Reset Word' option (which resets letter placements) --> DONE
- Add letter frequency chart and scoring chart --> DONE
- During buy phase display the price of letters combined --> DONE
- Add more dictionary options. Current dictionary is too restrictive --> Added Spanish. If you have more dictionary files, please provide me and I will add
- (player_name) the word (word) does not exist. -> Fix the sentence as '(word) was rejected' (and include the dictionary name should the dictionary option be added at the end) --> DONE. I'm using local files, not online lookup
- ufm decided not to sell a word. -> Appears even when the player tries to pass the turn with >8 tiles and then chooses to spell a word instead discard --> The rules says that you can go to next phase, and then you can decide either to discard or to sell only one word. So the statement is ok.
- The game does not warn the last round (at least in solo mode) --> DONE
- Progress is always 0%, cannot concede --> DONE
- Does not display the number of discarded tiles and discarded letters (applies for both discard from draw and hand).
Is the information hidden by the rules, for both cases? --> Added the number of letters discarded. During buy phase, it's not useful to repeat them, now you have the log player received... and the letters. During the last phase to discard up to 8, the information is hidden.
- Words with a wild do not display the completed word (only displays tile arrangements, displaying them both would be better) --> There could be different options... _ELL can be SELL, TELL, BELL... what shall I display??
- Disable Arena mode after official release: forum.boardgamearena.com/viewtopic.php?f=320&t=22201 --> Ok, I will
- In solo mode, displaying an additional message according to the score would be nice.
For reference, the rulebook considers $800 as a fair game, $900 as a good game, and $1000 as outstanding performance. --> DONE
- (player) chosed the value X. -> (player) rolled a choice and chose X --> DONE
- Possible stats to include: the number of words, the longest letter, average value of letters, or more. --> DONE
- Disable Arena mode after official release --> BGA Admin didn't want to disable it
เพิ่มการร้องเรียน
- ID ของโต๊ะอื่น / ID ของตาเดิน
- การกด F5 แก้ไขปัญหาหรือไม่
- ปัญหาเกิดขึ้นหลายครั้งหรือไม่ ทุกเวลา? สุ่ม?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
