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Table configuration

Game mode
Normal mode
Game speed
Turn-based • Fixed time limit
Time allotted to each player
12h00
Playing hours
24 hours a day (no playing hours)
The River
Inns & Cathedrals (Expansion 1)
Traders & Builders (Expansion 2)
The Princess & the Dragon (Expansion 3)
Strategic variant (3 tiles in hand)
Field scoring
Each field is worth 3 points per adjacent completed city (International rules)
Completing a city of two tiles is worth
4 points (International rules)

1 min

average waiting time

Game result

1st
Learn to fly
Learn to fly (Bug reporter) [creator]
272 (1)
+10   ->  
542

2nd
Qsu
Qsu (Bug reporter) [creator]
260 (2)
-10   ->  
494

Statistics

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Game duration
 masked
Players' average level
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Average score
 masked
Points from roads
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Points from cities
 masked
Points from monasteries
 masked
Points from fields
 masked
Board width
 masked
Board height
 masked
Completed cities
 masked
Points from fairy
 masked
Learn to flyQsu
Game result 1st (272)2nd (260)
Thinking time masked minmasked min
Points from roads maskedmasked
Points from cities maskedmasked
Points from monasteries maskedmasked
Points from fields maskedmasked
Meeples placed maskedmasked
Remaining meeples maskedmasked
Points from fairy maskedmasked
All stats
Learn to fly's statistics at this game
Qsu's statistics at this game

Table configuration

Game mode
Normal mode
Game speed
Turn-based • Fixed time limit
+0:00 per turn (maximum 0:00)
Time allotted to each player
12h00
Playing hours
24 hours a day (no playing hours)
The River
Inns & Cathedrals (Expansion 1)
Traders & Builders (Expansion 2)
The Princess & the Dragon (Expansion 3)
Strategic variant (3 tiles in hand)
Field scoring
Each field is worth 3 points per adjacent completed city (International rules)
Completing a city of two tiles is worth
4 points (International rules)

Players around this table now

Game info

How to play?

Published by :

publisher

Developed by :

Sourisdudesert, apollo1001

Release :

241023-1441





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