#121841: "Make the framework more flexible as to what happens when someone leaves/quits a game"
เกิดอะไรขึ้น? กรุณาเลือกจากด้านล่าง
เกิดอะไรขึ้น? กรุณาเลือกจากด้านล่าง
โปรดตรวจสอบว่ามีรายงานในหัวข้อเดียวกันอยู่แล้ว
ถ้าใช่โปรดโหวตสำหรับรายงานนี้ รายงานที่ได้รับคะแนนโหวตมากที่สุดจะได้รับลำดับความสำคัญสูง!
# | Status | Votes | Game | Type | Title | Last update |
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คำอธิบายโดยละเอียด
• โปรดคัดลอก / วางข้อความแสดงข้อผิดพลาดที่คุณเห็นบนหน้าจอหากมี
Currently, when someone quits a game or is booted from a game, the other players no longer compete with each other.
And from what the devs of various games are saying, there is nothing they can do about it.
I would love for the framework to have more flexibility in this regard.
The default behavior would be as currently but devs would be allowed to create game specific behavior.
Whether those behaviors would be fully custom or would have to be chosen between a fixed set of possibilities or would be custom but have to adhere to some common principles remain to be decided.
For precise suggestions as to what could be possible and for discussions on the subject, go here:
boardgamearena.com/forum/posting.php?mode=edit&p=176383
• โปรดอธิบายสิ่งที่คุณต้องการจะทำสิ่งที่คุณทำและสิ่งที่เกิดขึ้น
• คุณใช้เบราว์เซอร์อะไร?
Google Chrome v124
• โปรดคัดลอก / วางข้อความที่แสดงเป็นภาษาอังกฤษแทนภาษาของคุณ หากคุณมีภาพหน้าจอของข้อบกพร่องนี้ (แนวปฏิบัติที่ดี) คุณสามารถใช้ Imgur.com เพื่ออัปโหลดและคัดลอก / วางลิงค์ที่นี่
Currently, when someone quits a game or is booted from a game, the other players no longer compete with each other.
And from what the devs of various games are saying, there is nothing they can do about it.
I would love for the framework to have more flexibility in this regard.
The default behavior would be as currently but devs would be allowed to create game specific behavior.
Whether those behaviors would be fully custom or would have to be chosen between a fixed set of possibilities or would be custom but have to adhere to some common principles remain to be decided.
For precise suggestions as to what could be possible and for discussions on the subject, go here:
boardgamearena.com/forum/posting.php?mode=edit&p=176383
• ข้อความนี้มีอยู่ใน ระบบการแปล หรือไม่? ถ้าใช่มันแปลมานานกว่า 24 ชั่วโมงแล้วหรือยัง?
• คุณใช้เบราว์เซอร์อะไร?
Google Chrome v124
• โปรดอธิบายข้อเสนอแนะของคุณอย่างแม่นยำและรัดกุมเพื่อให้ง่ายที่สุดที่จะเข้าใจสิ่งที่คุณหมายถึง
Currently, when someone quits a game or is booted from a game, the other players no longer compete with each other.
And from what the devs of various games are saying, there is nothing they can do about it.
I would love for the framework to have more flexibility in this regard.
The default behavior would be as currently but devs would be allowed to create game specific behavior.
Whether those behaviors would be fully custom or would have to be chosen between a fixed set of possibilities or would be custom but have to adhere to some common principles remain to be decided.
For precise suggestions as to what could be possible and for discussions on the subject, go here:
boardgamearena.com/forum/posting.php?mode=edit&p=176383
• คุณใช้เบราว์เซอร์อะไร?
Google Chrome v124
• สิ่งที่ปรากฏบนหน้าจอเมื่อคุณถูกบล็อก (หน้าจอว่างเปล่าส่วนหนึ่งของอินเตอร์เฟซเกมข้อความผิดพลาด?)
Currently, when someone quits a game or is booted from a game, the other players no longer compete with each other.
And from what the devs of various games are saying, there is nothing they can do about it.
I would love for the framework to have more flexibility in this regard.
The default behavior would be as currently but devs would be allowed to create game specific behavior.
Whether those behaviors would be fully custom or would have to be chosen between a fixed set of possibilities or would be custom but have to adhere to some common principles remain to be decided.
For precise suggestions as to what could be possible and for discussions on the subject, go here:
boardgamearena.com/forum/posting.php?mode=edit&p=176383
• คุณใช้เบราว์เซอร์อะไร?
Google Chrome v124
• ส่วนใดของกฎที่ไม่ได้รับความเคารพจากการปรับตัวด้วย BGA
Currently, when someone quits a game or is booted from a game, the other players no longer compete with each other.
And from what the devs of various games are saying, there is nothing they can do about it.
I would love for the framework to have more flexibility in this regard.
The default behavior would be as currently but devs would be allowed to create game specific behavior.
Whether those behaviors would be fully custom or would have to be chosen between a fixed set of possibilities or would be custom but have to adhere to some common principles remain to be decided.
For precise suggestions as to what could be possible and for discussions on the subject, go here:
boardgamearena.com/forum/posting.php?mode=edit&p=176383
• การละเมิดกฎสามารถมองเห็นได้ในการเล่นซ้ำเกมหรือไม่ ถ้าใช่จะย้ายเบอร์ไหน
• คุณใช้เบราว์เซอร์อะไร?
Google Chrome v124
• แอคชั่นเกมใดที่คุณอยากใช้งาน?
Currently, when someone quits a game or is booted from a game, the other players no longer compete with each other.
And from what the devs of various games are saying, there is nothing they can do about it.
I would love for the framework to have more flexibility in this regard.
The default behavior would be as currently but devs would be allowed to create game specific behavior.
Whether those behaviors would be fully custom or would have to be chosen between a fixed set of possibilities or would be custom but have to adhere to some common principles remain to be decided.
For precise suggestions as to what could be possible and for discussions on the subject, go here:
boardgamearena.com/forum/posting.php?mode=edit&p=176383
• คุณพยายามทำอะไรเพื่อกระตุ้นการกระทำของเกมนี้?
• เกิดอะไรขึ้นเมื่อคุณพยายามทำสิ่งนี้ (ข้อความแสดงข้อผิดพลาดข้อความแถบสถานะของเกม ... )?
• คุณใช้เบราว์เซอร์อะไร?
Google Chrome v124
• ปัญหาเกิดขึ้นที่ขั้นตอนใดของเกม (คำสั่งเกมปัจจุบันคืออะไร)
Currently, when someone quits a game or is booted from a game, the other players no longer compete with each other.
And from what the devs of various games are saying, there is nothing they can do about it.
I would love for the framework to have more flexibility in this regard.
The default behavior would be as currently but devs would be allowed to create game specific behavior.
Whether those behaviors would be fully custom or would have to be chosen between a fixed set of possibilities or would be custom but have to adhere to some common principles remain to be decided.
For precise suggestions as to what could be possible and for discussions on the subject, go here:
boardgamearena.com/forum/posting.php?mode=edit&p=176383
• เกิดอะไรขึ้นเมื่อคุณพยายามทำการกระทำของเกม (ข้อความแสดงข้อผิดพลาดข้อความแถบสถานะเกม, ... )
• คุณใช้เบราว์เซอร์อะไร?
Google Chrome v124
• โปรดอธิบายปัญหาการแสดงผล หากคุณมีภาพหน้าจอของข้อบกพร่องนี้ (แนวปฏิบัติที่ดี) คุณสามารถใช้ Imgur.com เพื่ออัปโหลดและคัดลอก / วางลิงค์ที่นี่
Currently, when someone quits a game or is booted from a game, the other players no longer compete with each other.
And from what the devs of various games are saying, there is nothing they can do about it.
I would love for the framework to have more flexibility in this regard.
The default behavior would be as currently but devs would be allowed to create game specific behavior.
Whether those behaviors would be fully custom or would have to be chosen between a fixed set of possibilities or would be custom but have to adhere to some common principles remain to be decided.
For precise suggestions as to what could be possible and for discussions on the subject, go here:
boardgamearena.com/forum/posting.php?mode=edit&p=176383
• คุณใช้เบราว์เซอร์อะไร?
Google Chrome v124
• โปรดคัดลอก / วางข้อความที่แสดงเป็นภาษาอังกฤษแทนภาษาของคุณ หากคุณมีภาพหน้าจอของข้อบกพร่องนี้ (แนวปฏิบัติที่ดี) คุณสามารถใช้ Imgur.com เพื่ออัปโหลดและคัดลอก / วางลิงค์ที่นี่
Currently, when someone quits a game or is booted from a game, the other players no longer compete with each other.
And from what the devs of various games are saying, there is nothing they can do about it.
I would love for the framework to have more flexibility in this regard.
The default behavior would be as currently but devs would be allowed to create game specific behavior.
Whether those behaviors would be fully custom or would have to be chosen between a fixed set of possibilities or would be custom but have to adhere to some common principles remain to be decided.
For precise suggestions as to what could be possible and for discussions on the subject, go here:
boardgamearena.com/forum/posting.php?mode=edit&p=176383
• ข้อความนี้มีอยู่ใน ระบบการแปล หรือไม่? ถ้าใช่มันแปลมานานกว่า 24 ชั่วโมงแล้วหรือยัง?
• คุณใช้เบราว์เซอร์อะไร?
Google Chrome v124
• โปรดอธิบายข้อเสนอแนะของคุณอย่างแม่นยำและรัดกุมเพื่อให้ง่ายที่สุดที่จะเข้าใจสิ่งที่คุณหมายถึง
Currently, when someone quits a game or is booted from a game, the other players no longer compete with each other.
And from what the devs of various games are saying, there is nothing they can do about it.
I would love for the framework to have more flexibility in this regard.
The default behavior would be as currently but devs would be allowed to create game specific behavior.
Whether those behaviors would be fully custom or would have to be chosen between a fixed set of possibilities or would be custom but have to adhere to some common principles remain to be decided.
For precise suggestions as to what could be possible and for discussions on the subject, go here:
boardgamearena.com/forum/posting.php?mode=edit&p=176383
• คุณใช้เบราว์เซอร์อะไร?
Google Chrome v124
ประวัติการรายงาน
In Heat, some players that see they can't come back to other players and will lose the game voluntary quit game.
First, we wait for them that their counter comes to -20 seconds, but WORST, our race is totally perverted and we don't win points desearved §
In my last 3 races, 1 player decided voluntary to quit because he saw he couldn't win, and when I finally won the race, I was awarded by only +1 ELO point !!!!!
3 win, +3 points only because of quitters !
And even RED THUMBing is not enough for them to continue (see their history).
เพิ่มการร้องเรียน
- ID ของโต๊ะอื่น / ID ของตาเดิน
- การกด F5 แก้ไขปัญหาหรือไม่
- ปัญหาเกิดขึ้นหลายครั้งหรือไม่ ทุกเวลา? สุ่ม?
- หากคุณมีภาพหน้าจอของข้อบกพร่องนี้ (แนวปฏิบัติที่ดี) คุณสามารถใช้ Imgur.com เพื่ออัปโหลดและคัดลอก / วางลิงค์ที่นี่