#37022: "Tournament mode : skip functionality is abused by some players, which ruins the overall experience"
เกิดอะไรขึ้น? กรุณาเลือกจากด้านล่าง
เกิดอะไรขึ้น? กรุณาเลือกจากด้านล่าง
โปรดตรวจสอบว่ามีรายงานในหัวข้อเดียวกันอยู่แล้ว
ถ้าใช่โปรดโหวตสำหรับรายงานนี้ รายงานที่ได้รับคะแนนโหวตมากที่สุดจะได้รับลำดับความสำคัญสูง!
# | Status | Votes | Game | Type | Title | Last update |
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คำอธิบายโดยละเอียด
• โปรดคัดลอก / วางข้อความแสดงข้อผิดพลาดที่คุณเห็นบนหน้าจอหากมี
Need to improve the tournament setup options, so that the "skip player" functionality can be disabled, or is less likely to occur.
This problem is especially prevalent in tournaments with 4+ players per table. Even if one player's time runs out, the majority of players are happy to continue the game, especially if it is nearing the end.
Currently, it is very frustrating for everyone, when someone decides to "skip" a player, especially when only several minutes of over-allocation has past.• โปรดอธิบายสิ่งที่คุณต้องการจะทำสิ่งที่คุณทำและสิ่งที่เกิดขึ้น
• คุณใช้เบราว์เซอร์อะไร?
Google Chrome v89
• โปรดคัดลอก / วางข้อความที่แสดงเป็นภาษาอังกฤษแทนภาษาของคุณ หากคุณมีภาพหน้าจอของข้อบกพร่องนี้ (แนวปฏิบัติที่ดี) คุณสามารถใช้ Imgur.com เพื่ออัปโหลดและคัดลอก / วางลิงค์ที่นี่
Need to improve the tournament setup options, so that the "skip player" functionality can be disabled, or is less likely to occur.
This problem is especially prevalent in tournaments with 4+ players per table. Even if one player's time runs out, the majority of players are happy to continue the game, especially if it is nearing the end.
Currently, it is very frustrating for everyone, when someone decides to "skip" a player, especially when only several minutes of over-allocation has past.• ข้อความนี้มีอยู่ใน ระบบการแปล หรือไม่? ถ้าใช่มันแปลมานานกว่า 24 ชั่วโมงแล้วหรือยัง?
• คุณใช้เบราว์เซอร์อะไร?
Google Chrome v89
• โปรดอธิบายข้อเสนอแนะของคุณอย่างแม่นยำและรัดกุมเพื่อให้ง่ายที่สุดที่จะเข้าใจสิ่งที่คุณหมายถึง
Need to improve the tournament setup options, so that the "skip player" functionality can be disabled, or is less likely to occur.
This problem is especially prevalent in tournaments with 4+ players per table. Even if one player's time runs out, the majority of players are happy to continue the game, especially if it is nearing the end.
Currently, it is very frustrating for everyone, when someone decides to "skip" a player, especially when only several minutes of over-allocation has past.• คุณใช้เบราว์เซอร์อะไร?
Google Chrome v89
• สิ่งที่ปรากฏบนหน้าจอเมื่อคุณถูกบล็อก (หน้าจอว่างเปล่าส่วนหนึ่งของอินเตอร์เฟซเกมข้อความผิดพลาด?)
Need to improve the tournament setup options, so that the "skip player" functionality can be disabled, or is less likely to occur.
This problem is especially prevalent in tournaments with 4+ players per table. Even if one player's time runs out, the majority of players are happy to continue the game, especially if it is nearing the end.
Currently, it is very frustrating for everyone, when someone decides to "skip" a player, especially when only several minutes of over-allocation has past.• คุณใช้เบราว์เซอร์อะไร?
Google Chrome v89
• ส่วนใดของกฎที่ไม่ได้รับความเคารพจากการปรับตัวด้วย BGA
Need to improve the tournament setup options, so that the "skip player" functionality can be disabled, or is less likely to occur.
This problem is especially prevalent in tournaments with 4+ players per table. Even if one player's time runs out, the majority of players are happy to continue the game, especially if it is nearing the end.
Currently, it is very frustrating for everyone, when someone decides to "skip" a player, especially when only several minutes of over-allocation has past.• การละเมิดกฎสามารถมองเห็นได้ในการเล่นซ้ำเกมหรือไม่ ถ้าใช่จะย้ายเบอร์ไหน
• คุณใช้เบราว์เซอร์อะไร?
Google Chrome v89
• แอคชั่นเกมใดที่คุณอยากใช้งาน?
Need to improve the tournament setup options, so that the "skip player" functionality can be disabled, or is less likely to occur.
This problem is especially prevalent in tournaments with 4+ players per table. Even if one player's time runs out, the majority of players are happy to continue the game, especially if it is nearing the end.
Currently, it is very frustrating for everyone, when someone decides to "skip" a player, especially when only several minutes of over-allocation has past.• คุณพยายามทำอะไรเพื่อกระตุ้นการกระทำของเกมนี้?
• เกิดอะไรขึ้นเมื่อคุณพยายามทำสิ่งนี้ (ข้อความแสดงข้อผิดพลาดข้อความแถบสถานะของเกม ... )?
• คุณใช้เบราว์เซอร์อะไร?
Google Chrome v89
• ปัญหาเกิดขึ้นที่ขั้นตอนใดของเกม (คำสั่งเกมปัจจุบันคืออะไร)
Need to improve the tournament setup options, so that the "skip player" functionality can be disabled, or is less likely to occur.
This problem is especially prevalent in tournaments with 4+ players per table. Even if one player's time runs out, the majority of players are happy to continue the game, especially if it is nearing the end.
Currently, it is very frustrating for everyone, when someone decides to "skip" a player, especially when only several minutes of over-allocation has past.• เกิดอะไรขึ้นเมื่อคุณพยายามทำการกระทำของเกม (ข้อความแสดงข้อผิดพลาดข้อความแถบสถานะเกม, ... )
• คุณใช้เบราว์เซอร์อะไร?
Google Chrome v89
• โปรดอธิบายปัญหาการแสดงผล หากคุณมีภาพหน้าจอของข้อบกพร่องนี้ (แนวปฏิบัติที่ดี) คุณสามารถใช้ Imgur.com เพื่ออัปโหลดและคัดลอก / วางลิงค์ที่นี่
Need to improve the tournament setup options, so that the "skip player" functionality can be disabled, or is less likely to occur.
This problem is especially prevalent in tournaments with 4+ players per table. Even if one player's time runs out, the majority of players are happy to continue the game, especially if it is nearing the end.
Currently, it is very frustrating for everyone, when someone decides to "skip" a player, especially when only several minutes of over-allocation has past.• คุณใช้เบราว์เซอร์อะไร?
Google Chrome v89
• โปรดคัดลอก / วางข้อความที่แสดงเป็นภาษาอังกฤษแทนภาษาของคุณ หากคุณมีภาพหน้าจอของข้อบกพร่องนี้ (แนวปฏิบัติที่ดี) คุณสามารถใช้ Imgur.com เพื่ออัปโหลดและคัดลอก / วางลิงค์ที่นี่
Need to improve the tournament setup options, so that the "skip player" functionality can be disabled, or is less likely to occur.
This problem is especially prevalent in tournaments with 4+ players per table. Even if one player's time runs out, the majority of players are happy to continue the game, especially if it is nearing the end.
Currently, it is very frustrating for everyone, when someone decides to "skip" a player, especially when only several minutes of over-allocation has past.• ข้อความนี้มีอยู่ใน ระบบการแปล หรือไม่? ถ้าใช่มันแปลมานานกว่า 24 ชั่วโมงแล้วหรือยัง?
• คุณใช้เบราว์เซอร์อะไร?
Google Chrome v89
• โปรดอธิบายข้อเสนอแนะของคุณอย่างแม่นยำและรัดกุมเพื่อให้ง่ายที่สุดที่จะเข้าใจสิ่งที่คุณหมายถึง
Need to improve the tournament setup options, so that the "skip player" functionality can be disabled, or is less likely to occur.
This problem is especially prevalent in tournaments with 4+ players per table. Even if one player's time runs out, the majority of players are happy to continue the game, especially if it is nearing the end.
Currently, it is very frustrating for everyone, when someone decides to "skip" a player, especially when only several minutes of over-allocation has past.• คุณใช้เบราว์เซอร์อะไร?
Google Chrome v89
ประวัติการรายงาน
1. Option to disable the "skip" player function.
This should be clearly stated in the tournament page, so that players who like the "skip" function, do not enter the tournament.
By having this option, the game can continue until completion, even if a player's time allocation expires.
If the total game duration is exceeded, then the current rules will apply.
2. Disassociate the total game duration from the player time allocation.
In the current options, the total game duration = player time allocation x number of players.
But this results in VERY long games, which can be even worse than "skipping" players.
An option to make each player allocation independent of the game duration could be added.
In all the above scenarios, the player(s) who exceeded their time allocation, will still lose reputation points etc.
Common scenario:
Player A takes 5 mins to take first move.
Player B takes 10 mins to take first move.
Player C takes 15 mins to take first move.
Player D never plays at all.
Currently, if players are sensible, someone will skip D.
Otherwise, game ends 2 weeks later. Result: A wins, followed by B, C and D.
A huge amount of time is wasted, A gets full points for no particularly good reason and C's tournament standing is ruined by D not playing.
What really needs to happen is for D to be skipped and the other players to continue playing and for their actual results to be recorded, not voided.
If a solution is implemented correctly, there would be no need to have tournaments with a 2 week game duration, as you suggest in your example. For the majority of tournaments, a 1 week game duration would be more than sufficient.
And the example you provide is not the main issue (someone who does not start their game) : in this case, no one has really started playing, so there is no frustration in terms of time investment. Sure, this slows down a tournament, but this has always been an "issue" with BGA tournaments.
The issue is with a game with significant progress (ie 75%) : the majority of players have invested considerable time in a game, only to have someone use the "skip" function, and cancels all the investment players have made in the game (It's not just one player, it's many players who are impacted).
And an important point : often a player use the "skip" function immediately after someone's allocated time has expired, which is abusing the fair use of the "skip" function.
And I think you will find that your final suggestion will be extremely difficult to implement for BGA (allow other players to continue playing). This will require a major change to game mechanics.
My suggestions do not require a change the game mechanics (it only restricts how a game can end).
My recommendations:
- Tournaments should use a Fisher clock system like regular turn-based games, something like +8 hours per move with a 1-2 day limit or other options for move frequency.
- If a player timeouts in a tournament, the game just ends rather than letting other people abuse the timeout system. (A player who is doing well in the game would want the game to finish, a player who is doing poorly in the game would want the game to be abandoned.)
- If it's a swiss tournament, a player who timeouts is kicked from the tournament, and the other players get points as if they had a bye. Those players can be paired together again if a tournament is configured for "don't pair the same players twice".
- If it's a multiplayer elimination tournament, everyone else advances even if the tournament was not configured that way. (I.e., if the tournament was "6 play 3 advance" and someone runs out of time, then the other 5 players advance.)
- If a player has too many tournament timeouts, they're banned from entering tournaments for awhile.
Skipping currently has no consideration on whether a game will reasonably be completed on time or if it's a truly AFK player with no chance of a game finishing. Please just allow us to disable skip in tournaments and let maximum game duration take care of it.
Skipping rarely makes the tournament advance faster anyways. Players are usually waiting for another table to finish anyways.
เพิ่มการร้องเรียน
- ID ของโต๊ะอื่น / ID ของตาเดิน
- การกด F5 แก้ไขปัญหาหรือไม่
- ปัญหาเกิดขึ้นหลายครั้งหรือไม่ ทุกเวลา? สุ่ม?
- หากคุณมีภาพหน้าจอของข้อบกพร่องนี้ (แนวปฏิบัติที่ดี) คุณสามารถใช้ Imgur.com เพื่ออัปโหลดและคัดลอก / วางลิงค์ที่นี่